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Category: Resolving spells and abilities

Abilities, Activated Abilities, Casting / playing a spell or ability, Resolving spells and abilities, Triggered Abilities

What Is ‘Fizzle’, Anyway?

January 4, 2019January 4, 2019 | tnunez

Today we learn what 'fizzling' is, exactly!

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Tagged Electrolyze
Abilities, Resolving spells and abilities, State-Based Actions, Triggered Abilities

Triggers vs State-Based Actions

January 2, 2019January 2, 2019 | tnunez

What are State-Based Actions, and how do they function?

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Tagged Sun-Crowned Hunters
Casting / playing a spell or ability, Priority, Resolving spells and abilities, Turn Structure

Chance for Glory: At the End of Which Turn?

December 31, 2018December 31, 2018 | tnunez

How does Chance for Glory interact with other 'extra turn' spells?

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Tagged Chance for Glory, Nexus of Fate
Copies, Effects, One-Shot Effects, Resolving spells and abilities, State-Based Actions, Type & Subtypes, Zones

Copying Double-Faced Cards

December 21, 2018December 24, 2018 | tnunez

How do copy effects work with double-faced cards and transforming?

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Tagged Nicol Bolas the Ravager
Abilities, Casting / playing a spell or ability, Resolving spells and abilities, Triggered Abilities

Dream Eater’s Reflexive Trigger

December 19, 2018December 18, 2018 | tnunez

What is a Reflexive Trigger, and how do they work?

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Tagged Dream Eater
Abilities, Casting / playing a spell or ability, Priority, Resolving spells and abilities, Triggered Abilities

Niv Mizzet, Parun and Priority

December 17, 2018December 18, 2018 | tnunez

How do multiple copies of Niv-Mizzet, Parun interact, and what is AP/NAP Order?

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Tagged Niv Mizzet Parun
Abilities, Casting / playing a spell or ability, Copies, Resolving spells and abilities, Triggered Abilities

Beamsplitter Mage and Bounty of Might

December 14, 2018December 13, 2018 | tnunez

How does Beamsplitter Mage work with various kinds of spells?

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Tagged Beamsplitter Mage
Abilities, Casting / playing a spell or ability, Characteristics, Effects, Prevention and Replacement Effects, Resolving spells and abilities, Triggered Abilities, Type & Subtypes, Type Changing

Divine Visitation and ‘Specific’ Tokens

December 10, 2018December 10, 2018 | tnunez

Today, learn how Divine Visitation interacts with certain kinds of token-creating effects!

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Tagged Divine Visitation
Abilities, Resolving spells and abilities, Triggered Abilities

Chaining Mentor Triggers – Dos and Don’ts!

December 3, 2018December 2, 2018 | tnunez

Learn some Mentor-ing tricks to keep from blowing yourself out with your next Boros Aggro draft!

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Tagged Goblin Banneret

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  • What Protection really means.
  • Deflecting Palm and Dictate of the Twin Gods
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  • Courser of Kruphix and Dig Through Time
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Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)

Keep in Touch

  • Twitter
  • RSS

Hot Tips!

  • What Protection really means.
  • Deflecting Palm and Dictate of the Twin Gods
  • Trinisphere vs. Delve
  • Courser of Kruphix and Dig Through Time
  • Courser of Kruphix and Scrying

Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)
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