A token is never a card, and vice versa. Anafenza's replacement effect only applies to actual cards, so it doesn't interfere with tokens hitting the graveyard normally.
You’re only allowed to have one DCI number.
Do you have trouble remembering your DCI number? Do you have a habit of just signing up for a new one each time you enter a tournament? Here are some tips to avoid this problem!
Ashcloud Phoenix won’t come back if it’s face-down when it dies.
Ashcloud Phoenix isn't as difficult to kill as you may think. It will only trigger to come back if it's face up before it dies.
Prerelease Primer Week – The Ferocious Temur
Last and certainly not least of the five clans, we have the Temur Frontier. They live in the coldest parts of Tarkir, and revere the savagery of the dragons. Their symbol is a set of dragon’s claws, and their mechanic certainly feels savage! Ferocious is another ability word, like Raid from earlier this week. It […]
Prerelease Primer Week – Delve with the Sultai
The Sultai brood are an opulent and decadent clan of necromancers, naga, and naga necromancers. They revere the ruthlessness of the long-gone dragons, and their symbol is a single dragon’s fang. Even their dead fuel their war machine, thanks to their returning Delve mechanic, first pre-printed in Future Sight. Delve works an awful lot like […]
Prerelease Primer Week – The Jeksai’s Prowess
The Jeskai are comprised largely of monks, martial artists, and mystics. They revere the cunning of the long-dead Dragons of Tarkir, and their symbol is a dragon’s eye. As one might expect of skilled martial artists, the Jeskai can do much more damage than it seems they could. Prowess is a triggered ability that triggers […]
Prerelease Primer Week – Outlast with the Abzan Clan
Thanks for enduring the wait until Wednesday to learn more about the Abzan- boy would they be proud of you! The Abzan clan on Tarkir revere the endurance of the dragons, and their symbol is a pair of crossed dragon scales to embody that reverence. The desert-dwellers stick together- after all, a dragon doesn’t just […]
Prerelease Primer Week – Raid with the Mardu Clan
Welcome back to our Prerelease Primer Week! Today we’ll be focusing on the mechanic of the Red/White/Black Mardu clan, who revere the speed of the dragon. Fitting with this theme is their mechanic, Raid. Like lots of recent mechanics, Raid has no real rules meaning inherent to it- it’s just what we call an “ability […]
Prerelease Primer Week – It’s Morphin’ Time!
This weekend, Magic players from all over the world are going to be cracking open their first packs of Khans of Tarkir, and playing with those brand-new cards for the first time! That’s right, boys and girls, it’s almost Prerelease Weekend! And that means that this week, the Rules Blog is going to be covering […]