Skip to content

Magic Rules Tips

…and knowing is half the battlefield

Header Image
  • Home
  • Rules FAQ
  • Other Rules Resources
  • 24/7 Rules Chat
  • Suggest a Rules Tip
  • Our Team
  • Rules Tips en Español
  • French
Combat Phase, Costs

Bouncing an enchantment with Floodtide Serpent doesn’t use priority or the stack.

February 5, 2014February 5, 2015 | bimmerbot

Floodtide Serpent's attacking cost works like any other cost in the way that you can't respond to it being paid.

Read more.

Tagged Floodtide Serpent
Prevention and Replacement Effects, Resolving spells and abilities, Triggered Abilities

You have to ask your opponent if they want to pay tribute.

February 4, 2014February 5, 2015 | bimmerbot

Tribute requires an opponent to choose: To pay, or not to pay! You can't make that choice for them by making assumptions.

Read more.

Triggered Abilities

Ephara’s trigger checks the previous turn on every upkeep (not just yours).

February 3, 2014February 5, 2015 | bimmerbot

You can take advantage of Ephara's trigger by using flash creatures or blink effects to draw an extra card on ANY upkeep!

Read more.

Tagged Ephara, God of the Polis
Activated Abilities, Resolving spells and abilities

What happens if Phenax stops being a creature after you activate it.

January 30, 2014February 5, 2015 | bimmerbot

Phenax's ability only cares about toughness when the ability resolves. If Phenax doesn't have any at that time, there will be no milling!

Read more.

Tagged Phenax God of Deception
Casting / playing a spell or ability, Combat Phase, Triggered Abilities

Make your opponents Glimpse the Sun God before you crush them.

January 29, 2014February 5, 2015 | bimmerbot

We explain how Glimpse the Sun God can be used strategically to target your own creatures for heroic and tap your opponent's blockers, all without preventing your creatures from attacking!

Read more.

Tagged Glimpse the Sun God
Tournament Rules

Getting ready for a prerelease Born of the Gods!

January 28, 2014February 5, 2015 | bimmerbot

We provide some information and advice about the upcoming prerelease event for Born of the Gods. Have fun!

Read more.

Casting / playing a spell or ability, Characteristics, Triggered Abilities

Ruric Thar vs. Gods

January 24, 2014February 5, 2015 | Paul Baranay

GODS CONFUSE RURIC THAR, SO NO SMASH WHEN CAST!

Read more.

Tagged Ruric Thar
Casting / playing a spell or ability

Hunt the Hunter requires two legal targets to be cast.

January 23, 2014February 5, 2015 | bimmerbot

Hunt the Hunter is a great card... in the right situation. Don't try to cast it without targeting two green creatures, though, as that's simply illegal!

Read more.

Tagged Hunt the Hunter
Activated Abilities, Casting / playing a spell or ability, Priority, Turn Structure

Quicken doesn’t change when you can activate Whip of Erebos.

January 22, 2014February 5, 2015 | bimmerbot

"Any time you could cast a sorcery" has a bit more rules meaning than the printed text. We explain what it really means and why it's worded this way!

Read more.

Tagged Quicken, Whip of Erebos

Posts navigation

Older posts
Newer posts

Keep in Touch

  • Twitter
  • RSS

Hot Tips!

  • What Protection really means.
  • Deflecting Palm and Dictate of the Twin Gods
  • Trinisphere vs. Delve
  • Courser of Kruphix and Dig Through Time
  • Courser of Kruphix and Scrying

Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)

Keep in Touch

  • Twitter
  • RSS

Hot Tips!

  • What Protection really means.
  • Deflecting Palm and Dictate of the Twin Gods
  • Trinisphere vs. Delve
  • Courser of Kruphix and Dig Through Time
  • Courser of Kruphix and Scrying

Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)
Need help with your own blog? Contact us!