Just because you cast a spell from exile, that doesn't mean it goes there when it resolves!
Jeleva only has access to the cards it exiled, not to cards exiled by another Jeleva
Jeleva can only track the cards it exiled when it entered the battlefield as long as it remains on the battlefield. If Jeleva leaves and comes back, it forgets all the previously exiled cards.
New Commander cards are only legal in Vintage and Legacy (aka no True-Name Nemesis in Modern)
Cards in the Commander decks that haven't been printed before are legal for tournaments ONLY if you're playing Vintage or Legacy.
How “Protection from a chosen player” works
Protection from a player? What does that even mean?? We explain that for you because of the new unique card True-Name Nemesis!
Daxos of Meletis and Lands
Around here, two or three different people have gotten infected with Daxos fever. There’s multiple commander decks kicking around, and he’s a fun card to play with. He can’t be blocked by bigger creatures, so unless your opponent has chumps to throw his way he’ll get through unimpeded. Once he does, you get to exile […]
Brave the Elements, Gods Willing, and Auras
Back when Zendikar block was still in standard, was one of my favorite cards. We may have that back, but we also have , which grants protection to just one of your creatures, but that creature needn’t be white (plus you get to Scry 1). Now, we’re also in a Standard heavy with Auras and […]
Heroic and Cipher Interactions
Cipher is the mechanic associated with House Dimir from the recent Return to Ravnica block: spells with Cipher allow you to ‘encode’ them onto a creature, and cast a copy of the spell for free every time the creature connects with an opponent. Heroic is one of the mechanics from the more-recent Theros set, which […]
Tournament Tuesday: Don’t Mix Checklist Cards with DFCs.
Innistrad might not be in Standard anymore, but it is still legal for Legacy, Vintage, and Modern (as well as Commander, but that’s not very tournament-heavy!), so this is a good tip to revisit. As you may know, when Innistrad was first released, many of the booster packs had their basic land replaced with a […]
Bestow and Cost Modification
All right, the dust from Theros has more or less settled, and everyone’s got a pretty good feel for the mechanics. But there are some nitpicky things that might not come up often, that you’re unsure how to handle. For example, when does a spell cast for its Bestow cost ‘count’ as the appropriate kind […]