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Characteristics

Doom Blade and Multicolored Creatures

August 22, 2013February 5, 2015 | tnunez

A common mistake I see newer (and some veteran!) players making is misunderstanding how a permanent’s colors work. For example, I’ve seen many a person think that when says it destroys a nonblack creature, what that means is that the creature has to be a color that isn’t black. So, by their logic, an it, […]

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Tagged Doom Blade
Continuous Effects, Effects

Havoc Festival and Eternity Vessel

August 21, 2013February 5, 2015 | tnunez

I can tell you from firsthand experience that can be a nasty card (especially in 2HG!), speeding the game up for better or for worse by halving life totals constantly and completely shutting down lifegain. But wait, you may say! What if I can just set my life total to a new number, so my […]

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Tagged Eternity Vessel, Havoc Festival
Tournament Rules

JAR Series: “Other Errors”

August 20, 2013February 5, 2015 | tnunez

Welcome to a continuation of our Tournament Tuesday’s JAR Series! To jog your memories from last week, the JAR (or Judging At Regular) is the document that we use for Regular Rules Enforcement Level (or REL) events; the IPG is put aside for these events since they’re more casual and relaxed, with a bigger emphasis […]

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Casting / playing a spell or ability, Copies

Chandra, Pyromaster and Modal Spells

August 19, 2013February 5, 2015 | tnunez

Modal spells are always great fun; they let you pick between multiple options when you cast them, making them very versatile and able to deal with lots of situations with fewer cards. But how do modal spells work when you copy them? Normally if you copy something like with, say, , you don’t get to […]

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Tagged Boros Charm, Chandra Pyromaster
Tournament Rules

JAR Series: Accidentally Drawing Extra Cards

August 13, 2013February 5, 2015 | tnunez

We’re continuing our JAR Series for our Tournament Tuesday tips, and today we’ll be covering accidental drawing! I’m sure many of you have had this happen: You thought a spell said to draw 3 when it said draw 2, or you drew a card for a Howling Mine that you destroyed last turn. Maybe your […]

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Abilities, Combat Phase, Triggered Abilities

Archangel of Thune and Multiple Lifelink Creatures

August 13, 2013February 5, 2015 | tnunez

has the impressive ability of pumping up your entire team whenever you gain life. And since she has lifelink herself, you’ll never be short of a way of putting +1/+1 counters on all your creatures — as long as you’re attacking or blocking, anyway! If your Archangel is the only creature you control that attacks, […]

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Tagged Archangel of Thune
Casting / playing a spell or ability, Characteristics, Triggered Abilities

Witchstalker only gets one counter for a spell that’s both blue and black.

August 10, 2013February 5, 2015 | bimmerbot

A discussion of Witchstalker and spells that are more than one color; it still only triggers once per spell.

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Tagged Witchstalker
Prevention and Replacement Effects

Pyromancer’s Gauntlet with Flames of the Firebrand.

August 9, 2013February 5, 2015 | bimmerbot

Pyromancer's Gauntlet works well with your red spells that would be dealing damage to multiple things at once, and we explain why!

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Tagged Flames of the Firebrand, Pyromancer's Gauntlet
Combat Phase, Triggered Abilities

Kalonian Hydra doubles the counters before blockers and before damage.

August 8, 2013February 5, 2015 | bimmerbot

An explanation of the timing of Kalonian Hydra's counter-doubling ability, and how it affects combat.

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Tagged Kalonian Hydra

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Tip Categories

  • Abilities (873)
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    • Continuous Effects (78)
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    • Prevention and Replacement Effects (143)
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  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)

Keep in Touch

  • Twitter
  • RSS

Hot Tips!

  • What Protection really means.
  • Deflecting Palm and Dictate of the Twin Gods
  • Trinisphere vs. Delve
  • Courser of Kruphix and Dig Through Time
  • Courser of Kruphix and Scrying

Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)
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