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Tag: Containment Priest

Prevention and Replacement Effects, Triggered Abilities

Containment Priest vs. Flickerwisp

December 26, 2014February 5, 2015 | bimmerbot

A creature that "flickers" under the purveyance of Containment Priest is not going to be able to come back to the battlefield.

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Tagged Containment Priest, Flickerwisp
Casting / playing a spell or ability, Prevention and Replacement Effects

Containment Priest vs. Ichorid and Narcomoeba

December 25, 2014February 5, 2015 | bimmerbot

Ichorid and Narcomoeba are gonna have a bad time if they try to enter while Containment Priest is around!

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Tagged Bridge from Below, Containment Priest, Ichorid, Narcomoeba
Casting / playing a spell or ability, Prevention and Replacement Effects

Containment Priest vs. Cascade

December 24, 2014February 5, 2015 | bimmerbot

Cascade tells you to cast the card you exile, so Containment Priest doesn't interfere.

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Tagged Containment Priest
Casting / playing a spell or ability, Prevention and Replacement Effects

Containment Priest vs. Dryad Arbor

December 23, 2014February 5, 2015 | bimmerbot

Dryad Arbor can never be cast from your hand (or anywhere), so it can never enter the battlefield with Containment Priest around!

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Tagged Containment Priest, Dryad Arbor
Uncategorized

Containment Priest vs. Show and Tell

December 22, 2014February 5, 2015 | bimmerbot

Containment Priest can only affect things that enter while it's already in play. So anything that enters at the same time, like with Show and Tell, will be able to enter normally.

Read more.

Tagged Containment Priest, Show and Tell

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Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
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    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
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  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)

Keep in Touch

  • Twitter
  • RSS

Hot Tips!

  • What Protection really means.
  • Deflecting Palm and Dictate of the Twin Gods
  • Trinisphere vs. Delve
  • Courser of Kruphix and Dig Through Time
  • Courser of Kruphix and Scrying

Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)
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