Brain In A Jar and Fuse

Welcome back! Today we'll be covering how interacts with split cards- especially the ones with Fuse, printed in the Return to Ravnica block. Split cards are a bit different from 'normal' cards; instead of having just one thing, it's basically two smaller cards printed on the same piece of card stock, usually forming a saying or pun with their name, like or . Everywhere but the stack, these cards have two sets of characteristics; Fire is a red instant with CMC of 2, and Ice is a blue instant with

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Turn // Burn vs. Enchantments // +1/+1 Counters

Alright, it's time for everyone's favorite topic: layers! Wait, please, stop, don't go. We're only going to be looking at the power and toughness layer, and after reading this, you won't look so confused after you tried to Turn and Burn your opponent's creature that's enchanted by an Unflinching Courage and find out that the creature didn't die. Alright, so a quick refresher, let's look at the three relevant sublayers in the power and toughness layer to this question (note there are two other

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Turn // Burn vs. Aetherling

Those of you who have been playing Magic for much, much longer than I have may remember a little creature called . Today we’ll be looking at his latest incarnation, . While he has a lot of abilities, the only ones we care about right now are the last two (the only ones that have remained unchanged from the original Morphling): one adds a point of power and subtracts a point of toughness, while the other one does the opposite. Suppose our Ætherling gets hit with a fused . The fuse spell follows

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Can a fused Turn//Burn kill an indestructible creature? (Yes!)

IMPORTANT UPDATE: This article has been updated as of the prerelease of Magic 2014 on July 13; Please refer to the revisions below. Ah, good old Indestructible. It can get kind of confusing with things like , because there are essentially two kinds of indestructible! You see, being indestructible isn't an ability. It's just something that is ‘true’ of a permanent, like 'is unblockable'. Normally, robbing a permanent of all abilities won't make it stop being indestructible. However, there are

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