Deceiver Exarchs, those are trickier. Since the Exarchs all have 4 toughness, they’ll live through the Persecution. What THAT means is you can’t jump the gun. If you do, and cast it right when they say “Combat?” they’ll let it resolve and then make a bunch of new Exarchs during the beginning of combat step with 1 power (instead of 0, like the old guys, since Zealous Persecution only affects creatures on the battlefield as it resolves), and kill you with those. So when do you have to do it, you might wonder? You’ve got to wait until they actually attack you! Your first chance to dodge the kill is immediately after Declare Attackers, and your last chance is right after blocks are declared. Persecution won’t kill these Exarchs (since they have more than 1 toughness), but it will take their bite away, letting you live another turn!
Today’s Rules Tip written by Trevor Nuñez