To round out the week, we’ll take a look at , who isn’t the legendary werewolf creature players have been howling for, but is quite possibly the next best thing. Unlike her werewolf brethren (and precedential flip-walker, ), Arlinn is something special: she can control her transformation, and can even transform back and forth “at […]
Author: bimmerbot
PSA: How to handle a draft with DFCs!
Don’t worry about it. Just draft. I promise it will be ok! Best practices: Have players reveal the DFCs when they open each booster for a few seconds, so players can look around. Remind players to put each pick on the top of thier single face-down pile, which will make any drafted DFCs visible for […]
Ormendahl, Profane Prince can’t be your Commander.
As we continue our tour of exciting new legendary creatures and planeswalkers, let’s take a look at one of the chase rares of the set, Westvale Abbey. For those of you who remember Elbrus, the Binding Blade from last Innistrad, this is going to seem like old news. But for those of you who don’t, […]
Sorin, Grim Nemesis’s +1 ability with X spells and Split Cards
Speaking of vampires that sparkle in the sunlight (if you missed Monday’s article, go check it out right now) we’re moving on to Sorin, Grim Nemesis, Innistrad’s resident planeswalker. Sorin’s +1 ability is something we’ve seen before, notably on Modern poster-boy Dark Confidant. Unlike that card, however, Sorin comes with a twist: you put the […]
You can keep extra copies of DFCs with your sideboard (in different sleeves)
Hello all! This is a public service announcement about the rules for what you’re allowed (or not allowed) to keep with your sideboard. You CANNOT keep cards that are legal in the format and “conceivably playable” in your deck (i.e., your deck could even theoretically cast that card with the colors of mana your deck […]
The Gitrog Monster and the cleanup step (a better love story than Twilight)
There have been a lot of questions about The Gitrog Monster being a combo-enabler, letting you cycle through most of your deck in your cleanup step if you end the turn with 8+ cards. We explain how that works in detail!
Gift of Tusks vs. Equipment/Auras
Removing the abilities of a creature doesn't always do what you might expect with auras/equipment. Read carefully to see if the aura/equipment is giving an ability to the creature, or if it just has the ability itself. Also remember that +N/+N effects from other sources and P/T counters are not actually abilties that can be removed, so they would apply on top of any base power/toughness setting.
Containment Membrane on Endbringer is less effective than you might like.
Containment Membrane will stop Endbringer from untapping on its controller's turn, but it won't stop it from untapping on any other player's turn!
How to resolve the ‘cast’ triggers of Vile Redeemer, Eldrazi Obligator, and Bearer of Silence.
These 'cast' triggers ask for the payment only as they resolve, and they only ask for a single payment. You can't pay extra for more effects!