It’s quite possible that you might end up having and plenty of support for it in a Limited deck. Maybe you put in for some removal, and the time comes that you have to cast that Launch Party with your Guttersnipe as the only creature you have on board. In such a situation, your Guttersnipe […]
Author: bimmerbot
Detention Sphere can exile your opponent’s hexproof creature if you target your own.
More fun with ! As you may already know, Detention Sphere only has one target. Thanks to that, you can get it to exile things it can’t target, by targeting something it shares a name with. For example, if your opponent has a that has gained hexproof for some reason, and one that does not, […]
Nivmagus Elemental can only exile spells, not abilities.
’s ability is an activated ability that exiles an instant or sorcery spell you control from the stack… only instants or sorceries. This does not allow you to exile activated or triggered abilities on the stack (e.g., Planeswalker abilities, artifact abilities, etc.). While most abilities can be activated any time you could cast an instant, […]
You can flashback Ray of Revelation after Rest in Peace enters, before it exiles all graveyards.
You have a in your graveyard, and your opponent casts . Is there any way to use your Ray of Revelation to destroy it before it gets exiled anyway? Will that save the rest of your graveyard? When Rest in Peace enters the battlefield, it has a triggered ability that will exile all graveyards. This […]
Sundering Growth can populate a token your opponent stole with Spirit Away.
You had an 8/8 elemental token, but your opponent stole it with ! What happens when you destroy the enchantment with ? When resolving a spell, you follow the instructions of that spell in order as written in the text box. In the case of Sundering Growth, the first thing is to destroy the enchantment. […]
Best practices for handling Sylvan Library at Competitive REL.
is a card that has been a thorn in the side of judges since it was printed. It has now had 4 different printed wordings (though the latest printing from Commander’s Arsenal at least has the current Oracle text), and while it works with the Comprehensive Rules (and with MTGOnline), it’s very difficult to align […]
Rootborn Defenses’ interaction with creatures changing control or entering later.
IMPORTANT UPDATE: This article has been updated as of the prerelease of Magic 2014 on July 13; Please refer to the revisions below. is a nifty common from Return to Ravnica that was made famous when it was (allegedly) accidentally included in a booster pack of Magic 2013. For us, it’s also interesting due to […]
Pillar of Flame vs. Regeneration (regeneration wins)
and are great for getting rid of creatures that you really don’t want to hit the graveyard, such as or . When they would be put into a graveyard as part of being destroyed by lethal damage, the replacement effect kicks in and they get exiled instead. Anything that looks for a creature to “die” […]
How Odric’s ability works (yes, you can choose ‘no blocks’).
Interestingly enough, Odric requires 3 other creatures to attack alongside him in order to employ his masterful tactics. That means you need to declare at least 4 creatures (including Odric) as attacking when you begin your declare attackers step. You can’t attack with just Odric and a spirit token and , because the Angel that […]