There seem to be a lot of questions about the new miracle mechanic lately. To repeat, here is how it works: When you draw the first card in a turn, if it has miracle, you may reveal it. When you do, its ability triggers. Upon the resolution of the miracle triggered ability, you may cast […]
Author: bimmerbot
There are no Game Loss penalties at Regular REL (FNM, Pre/Release Parties, Game Day, etc.).
For those of you that don’t know, there are different ‘rules enforcement levels’ (RELs) for Magic tournaments. The one we’ll talk about today is Regular REL. This is the level you can expect at most events; Prereleases, Release Parties, Game Days, FNMs, etc. At this REL, the Infraction Procedure Guide (the document that Judges use […]
You have to discard a card FIRST to activate Mad Prophet’s ability.
has an activated ability that reads, “T, discard a card: Draw a card.” When activating an ability, all costs must be paid or it cannot be activated. Discarding a card is defined as moving a card from your hand to the graveyard. In this scenario, if you want to activate the ability, you must not only tap Mad Prophet, […]
A token that is “flickered” with Cloudshift is gone forever.
Yep: New Cards Week. If you haven’t guessed it by now, you don’t visit often enough! My fun card is . You can do a lot of fun things with it. You can chump block with a creature and blink it to keep it from taking or dealing damage; you can blink your attacker out […]
You can’t pair your Angel’s Tomb to your Soulbond creature unless you control a third unpaired creature.
The most complicated new mechanic of Avacyn Restored is Soulbond. I had dozens of questions regarding Soulbond at my local prerelease, so I will try to explain how it works. Soulbond means this: “When a creature with soulbond enters the battlefield, if you control another unpaired creature, you may pair the creature with soulbond with […]
Desolate Lighthouse can’t work Miracles if you have no cards in your hand.
One of the most-asked questions with Miracle is whether you can cast it in the middle of a resolving spell or ability. You can’t do that because the ability that triggers when you reveal the card can’t go on the stack until a player would receive priority, which doesn’t happen until all parts of the […]
A Miracle card must be cast in the same step you draw the card (even if it’s a sorcery).
When you draw your first card for the turn (usually in your draw step), you can reveal it as you draw it if it has the Miracle ability. When you do that, the ability triggers and goes on the stack as soon as you’re done with the action that let you draw the card. So […]
Divine Deflection prevents and deals a TOTAL of X damage.
With the new card , the wording can be a little misleading. While one might read it to mean that it prevents X damage to you AND X damage for each creature or planeswalker you control, then deals all that combined damage to whatever you targeted, it doesn’t quite work like that. When you cast […]
How the Heartless Summoning + Havengul Lich combo works.
As you might have guessed by now, we’re doing a special Combo Week this week! I got saddled with (in my opinion) the most hilarious combo in Standard right now: Heartless Lich. But how does it work? First, you need to control and a . You also need a (either in the graveyard or in […]