“If I make an Angel token with , and I have a out, why does the token made by Parallel Lives get exiled too?” Easy! Because Parallel Lives doesn’t make any tokens at all. What it does is create a replacement effect. Replacement effects do exactly what it sounds like they do: They take one […]
Author: bimmerbot
The “next end step” means the very next one to begin (usually in the same turn).
is an interesting card that lets you trade a creature card in your graveyard for a temporary creature on the battlefield. The only caveat is that your new best friend (or rather your returned best friend) will only remain on the battlefield until “the beginning of the next end step.” So what does that mean? […]
Fateful Hour can “turn on” in the midst of combat damage.
One of the most appealed rulings from GP Melbourne was about Fateful Hour becoming active in the middle of combat and saving creatures from dying. It’s understandable, as the interaction is a little bit more complex than your average combat trick. Let’s say I’m at 7 life and I control and . You attack me […]
Deathtouch only works if a creature actually deals damage.
When a attacks and is blocked by , the Crusader will not die. As we discussed a few weeks ago, protection does several things, such as preventing all damage from any source it has protection from. That means that deathtouch will not apply, as damage that is prevented is not considered dealt. Now let’s say […]
What is and isn’t copied with your clone-style creatures.
So what happens when you copy something with , or , or ? Does it copy counters? Does it copy abilities the card gained? Whenever you use something to get a copy of something else, what it copies are the copiable values. These things, and only these things, are what get copied. The copiable values […]
How the Two-Headed Giant format works (two teams, but four players).
In the multiplayer variant called two-headed giant (2HG), two players comprise a team. While two players on a team attack and defend as a team and share a life total, they are still considered individual players. Any spells or abilities which reference an individual player only refer to one player on a team. Any spells […]
When you copy a double-faced card, you get the side that is showing at that moment.
When you copy a double-faced card with a clone effect, you get an exact copy of the currently showing side. Anything that isn’t a double-faced card can’t transform. So if you copy a with a , you end up with an exact copy of the Chalice of Death. The game doesn’t acknowledge or care that […]
What a bye means for you.
If you’re playing FNM (or any Swiss-pairing tournament) and there is an odd number of players for any round, you may receive what’s called a “Bye.” This means you don’t have to play against anybody in that round. Lucky for you, it also means you automatically win that round! It counts the same as any […]
How you handle two Knowledge Pools.
If both players control a (“KP1” for active player and “KP2” for non-active player), you must keep track of which cards have been exiled by which Knowledge Pool, since the exiled cards are linked to that specific KP. For example, if I cast a spell from my hand on my turn, KP1 and KP2 will […]