Magic has a ton of spells and abilities that give creatures abilities, affect their power and toughness and change other characteristics of those creatures. It is important to note that continuous effects that are generated when a spell or ability resolves will only affect those creatures that are on the battlefield at that time. In […]
Author: krizriktr
Manabarbs’ ability uses the stack and can be responded to.
In most cases exactly how ability works doesn’t matter. Players will end up taking a point of damage each time players tap an individual land for one or more mana. However this ability is a triggered ability that does use the stack and knowing this can be useful under the right circumstances. Mana abilities do […]
What stalling is.
Stalling is when a player intentionally plays slowly in an attempt to gain an advantage due to the fact that matches in tournament Magic are timed. It often happens when a player will either win a match or at least not lose one if the current game is not completed. It is important to note […]
Changing control does not cause a permanent to leave and return to the battlefield
Some zones in Magic belong to a single player, like a player’s hand library and graveyard. However other zones, like the battlefield, stack and exiled zone are shared. When a permanent in is in the battlefield, it does not matter if it changes controller it will remain in the battlefield. Objects in play do not […]
When you lose due to milling.
Winning a game by removing all of the cards in your opponent’s library is a strategy that appears in every format and can be effective at times. Winning via this method or causing cards to go from a library to a graveyard is called milling. This name comes from one of the first cards to […]
How to deal with extra turns.
Since Magic was initially created there have been effects that grant players extra turns. For example; , , and . In the vast majority of cases how to deal with these extra turns is simple and obvious. If a player generates an extra turn, they will just take another turn after the current one it […]
How Enchant X works
Enchantments with the subtype of aura, which used to be called local enchantments, all have a keyword ability of enchant. This was changed when 9th Edition of the base set was released. Prior to the change, the type line of these cards read ‘Enchant X.’ They were still enchantments, but they were considered to be […]
When choosing something you must choose something that exists in Magic.
Many effects have you choose a color, card, type or subtype. Examples of cards with abilities like this would include; , and . Anytime you are offered a choice like this you must choose something that exists in Magic. When choosing a color, it must be white, blue, black, red or green. When choosing a […]
Additional costs are not paid when putting copies of spells on the stack.
When a copy of a spell is put on the stack, by something like the copy will be an exact one. If the original spell had any additional costs paid they will also be considered paid for the copy. Also, if the original spell had a variable cost, like a , the copy will also […]