A common misconception for beginner players is that you can counter or stop an activated ability from resolving if you destroy or removed the source of the activated ability. This is not correct. Once an ability has been activated or triggered, it is on the stack and independent of the source that generated it. For […]
Author: krizriktr
You can target indestructible permanents with spells and abilities that would destroy them.
Permanents with indestructible means that a permanent cannot be destroyed by effects that would destroy it or by receiving lethal damage. However that does not mean that indestructible permanents cannot be targeted by spells and abilities that would attempt to destroy them. For example, you can use ‘s activated ability and target a . When […]
Gremlin Mine has two non-linked activated abilities
has two distinct activated abilities that flavor wise seem connected to each other, but with regards to the rules of the game are not. The first ability deals four damage to an artifact creature and the second removes all charge counters from a noncreature artifact. In most cases what happens will be straightforward and obvious. […]
What regenerate means.
Technically regenerate is not a keyword mechanic, it is a keyword action. It is a set of instructions that players apply to the game when a regeneration effect is applied. When a resolving spell or ability creates a regeneration effect, it is creating a replacement effect. This replacement effect does four different things. It means […]
Melira, Sylvok Outcast does not remove counters
has three static abilities that do similar things, in that they all ‘shut down’ infect. The first ability prevents you from receiving poison counters. The second prevents creatures you control from receiving -1/-1 counters. The last ability removes infect from all creatures that your opponent’s control. While the first two abilities prevent counters from being […]
Searing Blaze has two targets
has two targets. It targets a player and a creature that player controls. This is true regardless of whether or not its controller has landfall. With Landfall, the only thing that changes is the amount of damage that is dealt to the two targets. In order to cast Searing Blaze, you must be able to […]
Choosing who goes first, sometimes not that simple.
You won the die roll and have the choice to play or draw in the first game of your match. Great. There are a few details about the play/draw rule you may not know, however. The player with the choice to play or draw can announce his or her intent at any time between the […]
Phyrexian Ingester uses the printed values of the exiled card.
has an enters the battlefield ability that exiles a targeted nontoken creature. The Ingester then gets a ‘boost’ to its power and toughness based on the power and toughness of the removed card. It is important to note that the printed values on the card are what the Ingester looks at when calculating the increase […]
Phyrexian Metamorph is not a creature if it copies a noncreature artifact.
When an object enters play copying another object, it copies all ‘base’ characteristics. Other than copy effects, effects that are applied to the original are not copied. Also, unless the effect that copies the original says so, the copy will not have any additional types or colors. Which brings up to . As a Phyrexian […]