Obejects (cards, spells and permanents in play) can have multiple permanent types. When an object does have more than one type it is important pay attention to the text of spells and abilities to determine if an object is affected. For example, can target and destroy a . It does not matter that Chrome Steed […]
Author: krizriktr
What ‘Go’ means
Shortcuts make Magic easier to play. Did you know that each player passes priority eight times in a turn where each player does nothing? It’s true! Because Magic is such a complex game, we have shortcuts to speed up gameplay and make things less technical. Most shortcuts skip multiple priority passes, but players can always […]
At the beginning of the end step vs until the end of turn.
There are a few things that happen at the end of every turn; players discard down to their maximum hand size, damage on creatures goes away etc. One area that often confuses players is the difference between effects that last until the turn ends and triggered abilities that trigger at the end of a turn. […]
How Flash works.
Flash, (not flashback) was introduced as a keyword when TIme Spiral was released. Like Lifelink, Defender and a few other keywords, the mechanic had existed for a long time before it was given an official keyword. Flash appears on permanent cards and changes when you can cast them. Normally you can only cast permanent spells […]
You can be instructed to discard cards from an empty hand.
When resolving a spell or ability that causes you to discard any number of cards you can end up discarding more cards than are in your hand. For example, your opponent can play targeting a land you control even if you have no cards in hand. When this spell resolves the targeted land will be […]
Meddling Mage’s ability does not counter spells.
‘s ability prevents the named spell from being cast. This means that it prevents a player from announcing spells with that name. This ability does not affect permanents in play at all or spells on the stack that have been legally played. If your opponent plays a spell, you cannot put a Meddling Mage into […]
Presenting your sideboard
IMPORTANT UPDATE: A revision to this article has been made in light of the Magic 2014 rules update. Please refer to the correction below for the current ruling. At the beginning of each sanctioned match you are to present your deck for shuffling by your opponent. At this time you should also be presenting your […]
When creatures change controller they become ‘sick’ again.
Unless you have controlled a creature continuously since the beginning of your most recent turn, you cannot attack with or use the ability of that creature that has the tap symbol as part of the cost. This is referred to by the informal term ‘summoning sickness.’ (See here.) It is important to keep in mind […]
Tokens do go to the graveyard when destroyed.
Token creatures are actual creatures and they will cause relevant abilities to trigger when they leave play. For example, ‘s ability will trigger when a token creature controlled by an opponent goes to the graveyard. This also applies if the source of the ability itself goes to the graveyard. If a token copy of a […]