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Author: krizriktr

Triggered Abilities

Creature spells never target.

November 28, 2010February 5, 2015 | krizriktr

Many creature cards have triggered abilities that do something when the creature enters the battlefield.  And many of these abilities do target.  However you do not choose a target when you cast the creature spell.  The target(s) for these types of triggered abilities are chosen when the creature enters the battlefield and the triggered ability […]

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Triggered Abilities

Horizon Spellbomb – Draw BEFORE you search!

November 27, 2010February 5, 2015 | krizriktr

When activating a , the triggered ability to draw a card goes on the stack on top of the activated ability to search; this means you pay to draw BEFORE searching for a land!

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Tagged Horizon Spellbomb
State-Based Actions, Triggered Abilities

Turn to Slag stops a Sylvok Lifestaff from Gaining Life

November 26, 2010February 5, 2015 | krizriktr

If you have a creature equipped with a , and I cast a lethal on it, you won’t gain any life. While the damage is dealt first, the creature doesn’t actually get destroyed until the spell finishes resolving – when State Based Actions are checked.  By this time, the is no longer around.

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Tagged Sylvok Lifestaff, Turn to Slag
State-Based Actions

Protection from Artifacts makes Equipment Fall Off

November 25, 2010February 5, 2015 | krizriktr

Giving a creature protection from artifacts will cause any equipment attached to it to fall off.  So with , be careful with your own equipment, but remember you can use it AGAINST your opponents equipped creatures as well!

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Tagged Tel-Jilad Defiance
Combat Phase

Declaring attackers and blockers

November 24, 2010February 5, 2015 | krizriktr

The declaration of attacking creature and declaration of blocking creatures does not use the stack. While you can play spell and abilities after these game actions have taken place, you cannot respond to these declarations in the normal Magic sense.

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Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)

Keep in Touch

  • Twitter
  • RSS

Hot Tips!

  • What Protection really means.
  • Deflecting Palm and Dictate of the Twin Gods
  • Trinisphere vs. Delve
  • Courser of Kruphix and Dig Through Time
  • Courser of Kruphix and Scrying

Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)
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