Keeping with the long tradition of there needing to be some kind of white board wipe somewhere in Standard, M15 gave us back , a 7-mana potentially one-sided board wipe originally printed in Shadowmoor. Conveniently, goes pretty well with another card from M15 (as far as what we’re discussing today, anyway): the green common, . […]
Author: tnunez
Inferno Fist in Combat: Choices, Choices
Among the new cards we’ve gotten questions about from M15 is a neat little aura called . As with other Auras, it’ll enchant something (in this case, a creature!) and do something neat. What Fist does, specifically, is boost your creature by +2/+0. It also has an ability that lets you sacrifice the Fist to […]
Preeminent Captain Won’t Trigger Military Intelligence
As is usual with the summer Core Set, we’ve gotten back some good old friends from days past. One of those old friends is , a very fun creature that was originally printed with all his Kithkin buddies in Morningtide. Captain has an interesting ability: Whenever he attacks, you can throw down a Soldier creature […]
Cone of Flame NEEDS Three Targets
I’m sure many of you ran into at your local Magic 2015 draft. Hopefully, you were on the casting end, and not the receiving end. Today, we’re going talk about targets and . has three targets: a target creature or player, another target creature or player, and a third target creature or player. You have […]
Tournament Tuesday: Redefinition of USC Major
Some of you who keep a closer ear to the tournament scene might have heard about a change to Unsporting Conduct – Major. Among other things, we’ve upgraded this penalty from a Game Loss to a Match Loss, and now focuses on players who make a toxic or unwelcome environment. To start off with, let’s […]
Banishing Light is not Oblivion Ring: Why Your Trick Doesn’t Work Now
Those of you who remember might remember a little “trick” that could be used to permanently exile a permanent. What you had to do was remove the Ring from the battlefield with its enter the battlefield trigger on the stack. This would cause the leave the battlefield ability to trigger and resolve first (doing nothing), […]
Make it Count(ers): Why Not All +1/+1 Effects Are Counters
As we’ve probably learned over the years, cards generally do exactly what their Gatherer texts say. But some people still get confused. A major thing that I’ve seen trip people up is confusion about counters. Some people think that a static +1/+1 bonus (like from , or ) also counts as a counter. But that’s […]
Planeswalkers, Burn, and Hexproof
By now, I hope we’re all familiar with the planeswalker redirection rule. This is the rule that says if a source you control would deal noncombat damage to an opponent, you can choose to deal that damage to a planeswalker they control instead. This is to get around the fact that something like a can […]
Tournament Tuesday: How To Report A Third-Game Concession
Welcome back everyone. Today, we’re going to have a brief discussion about conceding in a tournament. And no, it’s probably not the topic you’re thinking about. We’re going to discuss what result is going to be reported when a player does concede. When you’re reporting the results of a match, you need to take into […]