Good morning and welcome to the EMN Prerelease Primer! This time around we decided to cover all the mechanics in one article, so they’d be fresh on your minds as you all head off to your events at midnight tonight and this weekend! To start with, I’m going to toss out a link to our […]
Category: Abilities
Sylvan Library and Chains of Mephistopheles
To cap things off, we’re going to leave the realm of reasonable and go absolutely crazy. is already a somewhat weird old enchantment involving draws, so what happens when we pair it with everyone’s favorite confusing old enchantment: ? A whole bucket full of weird. Chains seems a lot more complex than it is: If […]
When Sylvan Library collides with Competitive tournament Magic
Sylvan Library has been the source of many judge discussion about “what do we do with this card in real life??” And the official policy has changed a few times. The comprehensive rules handle the card just fine, and in an interface that removes human dexterity from the equation, like MTGO, there are no problems. […]
Sylvan Library, Dredge and Abundance
Hello readers! Today’s tip will be a short but simple one concerning and what happens when you combine it with effects that replace drawing. For example, Dredge, which works any time you would draw a card. This means that with the Library, you can dredge three times in a row if you want (assuming you […]
EMA Spoiler: Sylvan Library!
Hi everyone, and welcome back to another week of rules tips here at the Rules Tip Blog! This is a special week, because we have a special preview card from Eternal Masters! I won’t keep you guys in suspense much longer, so here’s our preview card: There it is, in all of its glory – […]
Brainstorm and Notion Thief
Welcome back! Today we’re capping off the week with a Legacy-centric tip, in honor of the Eternal Masters previews starting next week! doesn’t see a TON of play in Legacy, but it can be absolutely backbreaking if you time it right. One such time is against Brainstorm, Legacy’s favorite one mana draw spell. itself is […]
How Splice Works
Welcome back to the Week of Modern here at the Rules Tips Blog! Today we’re going over a core card in another deck archetype- Grishoalbrand. More specifically, we’re looking at and and how the Splice mechanic works. Splice was a mechanic introduced in the Kamigawa block about 11 years ago, and it lets you sort […]
Glimmervoid and Inkmoth Nexus
Today we’re continuing with the Modern Rules Tips! Since day one of the format, people have been jamming artifacts together for highly efficient aggro. Whether you call it Affinity or Robots or Tin Man All Star Band, the deck remains the same: Lots of artifacts getting turned sideways. The deck doesn’t tend to have a […]
Thopter Foundry and Sword of the Meek: How It Works
Today we’re covering another relatively “new” interaction in Modern- the Thopter/Sword combo! was recently unbanned in Modern alongside (which we covered yesterday!), which means is ready to churn out bodies again. But how exactly does the combo work, so you know how to play it, OR how to disrupt it properly when you’re staring down […]