Category: Abilities
Kraul Harpooner: When is X Determined?
Assassin’s Trophy’s Search!
Abilities, Effects, Prevention and Replacement Effects, Resolving spells and abilities, Static Abilities, Tournament Rules
Underrealm Lich – Not Optional!
All About Thought Erasure
Abilities, Activated Abilities, Continuous Effects, Effects, Static Abilities, Triggered Abilities, Zones
Thief of Sanity and Control-Changing
Abilities, Activated Abilities, Characteristics, Copies, Resolving spells and abilities, Static Abilities, Triggered Abilities
Lazav the Multifarious and Names!
All About Hypothesizzle!
Ionize vs “Can’t Be Countered”
Hello and welcome back to the one, the only, Rules Tips Blog! It's been a hot-and-spicy minute since we've had any Rules Tips for you folks, but we're back on track and hitting the ground running with Izzet Week- all your Rules Tips this week will involve cards from the bombastic and eccentric chemisters from the Izzet League (specifically, new cards from Guilds of Ravnica). To start with, we'll be talking about Ionize.