Quest for the Holy Relic and a Living Weapon; where does the equipment end up?

and any living weapon equipment, like , have what appears to be a contradictory interaction regarding where the searched for equipment end up. When a Quest for the holy Relic has five quest counters on it, the controller of the Relic can sacrifice the Relic to search through his library for an equipment card and […]

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Spellskite can change targets, it cannot change modes.

can’t change a spell or ability’s modes (usually indicated by “choose one” or “choose two”).  Modes are locked in when a spell or ability is put on the stack.  If is cast choosing the mode to “counter target artifact spell,” Spellskite can’t change the target to itself, because the mode to “return target artifact to its owner’s hand” wasn’t […]

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If you enchant Spellskite with Canopy Cover, you’re being overprotective.

While a you control is enchanted by your , it can’t change the target of spells or abilities your opponents control to itself.  This follows the theme for this week.  The final set of targets must be legal.  So it may not be the best choice to use Canopy Cover on your own Spellskite if your […]

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Spellskite can’t be targeted by the same spell or ability twice.

When a spell or ability asks for multiple targets while only using the word “target” once, you must choose different targets.  Some spells use the word “target” more than once, but specify “another target,” and the same concept applies. In the case of ‘s triggered ability, the number of targets chosen is locked in when its […]

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Elesh Norn, Grand Cenobite’s abilities apply as creatures enter play.

has two abilities that affect the power and toughness of creatures in the battlefield. The first give +2/+2 to all other creatures that you control. (Keep in mind that in a multiplayer game this ability does not affect creatures controlled by teammates.) The second ability that applies to power and toughness gives -2/-2 to all […]

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