A while back we covered the basics of how works; what we didn’t cover was how MULTIPLE copies of it work! As you may know, Panharmonicon by itself effectively doubles the value of your various ETB triggers; any time a creature or artifact entering the battlefield would fire a trigger from a permanent of yours, […]
Category: Static Abilities
All About Exquisite Archangel
Today we’ll be talking about , a creature with a rather unusual ability; it doesn’t do anything until you’re about to lose the game! Of course, the effect is a powerful one indeed, which replaces losing with going back to your starting life total, one which essentially undoes all your opponent’s hard work if they […]
Aether Revolt Prerelease Week: Improvise (Whose Spell Is It Anyway?)
Welcome back to the Aether Revolt Prerelease Week! Today we’re going over the other new mechanic of the set: Improvise. For those of you that remember the Ravnica block, Improvise is basically “Convoke, except with artifacts”. For those of you who want more details, read on! Improvise is a neat ability present on several spells […]
Aether Revolt Prerelease Week! Revolution! (May or may not be televised)
Good morning and welcome back to the Rules Tips Blog! We all hope you had a wonderful holiday season, and we’re back in action, starting with our Prerelease Week for Aether Revolt! Every day this week we’ll be going over things you’d like to know for the event, from covering the new mechanics, to refreshers […]
Thalia and Shocklands
Welcome back to the Rules Tips Blog! Today we’ll be doing a Modern Monday tip on how everyone’s favorite gloriously-maned Cathar interacts with Modern’s favorite colorfixing! messes with your opponent’s tempo by making their nonbasic lands, and all of their creatures, come down tapped. That makes it harder to block, and punishes greedy manabases by […]
More About Emerge!
Today we’ll take a break from Her Noodliness and discuss Emerge, one of the mechanics from Eldritch Moon. It saw some play at the Pro Tour last weekend, so we’ll go over a few things so you know what to do when you’re playing it, or playing against it this weekend at Game Day! Emerge […]
Post Pro Tour Week: Emrakul and Protection from Instants!
Welcome to the post Pro Tour week here on the Rules Tips Blog! This week we’ll be going over some neat stuff that came up at last weekend’s Pro Tour Sydney. To start with, we’ll go over one line on : Protection From Instants. What exactly does that mean? Our old friend Emrakul is no […]
Bestow and Sigarda’s Aid
Today we’ll be talking about another card from Eldritch Moon, but in the context of some slightly older cards. is a nifty little trick for decks that like to beef up their creatures- it lets you flash in your Auras as combat tricks or at the end of your opponent’s turn, and it lets you […]
Eldritch Moon Prerelease Primer
Good morning and welcome to the EMN Prerelease Primer! This time around we decided to cover all the mechanics in one article, so they’d be fresh on your minds as you all head off to your events at midnight tonight and this weekend! To start with, I’m going to toss out a link to our […]