Fumigate and Kalitas

Yesterday, we talked a bit about Kalitas (and it was somewhat complicated!), and we’re still talking about that Zombie-making Vampire everyone loves, but it’ll be a bit simpler. blasts the board like many other Wraths, and gains you some life for everything it destroys- but what, specifically, does that mean? It has to actually destroy […]

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Tournament Tuesday: Kalitas and Anointed Procession

EDIT: With the release of Ixalan, the rules regarding this interaction have changed. As of that set’s release, effects like Anointed Procession will also apply if a replacement effect  (such as Kalitas’ effect) is creating tokens, no matter why. Even if Kalitas’ ability is replacing a state-based action rather than the effect of a spell or […]

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Magma Spray And Later Deaths

Many people rejoiced when they saw in the Amonkhet spoilers, as a way to deal with pesky little things like , and to deal with the new threat of Embalm creatures- as the flavor text says, you can’t embalm ashes, after all. Magma Spray does 2 damage to a target creature, and exiles it if […]

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Hapatra and Wither: Who’s Putting These Counters?

Welcome back! Today’s topic will be the new card, and how she works. On the surface, pretty simply: Whenever you put some -1/-1 counters on a creature, you get a 1/1 deathtouching Snake as a bonus. That’s fairly simple with effects like or , which are effects that you control telling you “Hey, put a […]

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Tournament Tuesday: The Rules vs. Can’t Lose Effects

Welcome back to the Rules Blog! Today we’ll be going over something that’s occasionally misunderstood: effects that prevent you from losing the game. The ur-example of this is good old , but there’s been others- most recently, the emblem from . So long as you have that Emblem, and a Planeswalker with the “Gideon” subtype, […]

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Prophecy and You: How As Foretold Foretells!

Welcome back to the Rules Tips Blog! Today we’ll be going over a particularly spicy card from Amonkhet: . On the surface, it’s a pretty simple enchantment; every turn it gets a Time Counter, and every turn you can free-cast a spell with converted mana cost equal to or less than the number of Time […]

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