Triggered abilities are not played or cast, then automatically trigger when their trigger condition is met. Because of this, there is not a cost to have these abilities trigger. However many trigger do have costs associated with them when they resolve. This matters with cards like from Mirrodin Besieged. The Flamefiend’s ability triggers when it […]
Category: Triggered Abilities
Hero of Bladehold has two combat triggered abilities.
has two triggered abilities that trigger whenever the Hero attacks; the Battle Cry ability that gives +1/+0 to other attacking creatures and a separate trigger that puts two 1/1 token creatures into play attacking. Because these two triggered abilities trigger at the same time, the controller of Hero of Bladehold will determine the order that […]
When Vengevine’s ability triggers.
‘s triggered ability is pretty easy to understand and deal with in most situations. But because the conditions placed on when it triggers, how it works in some games can get a bit odd. The easiest way think of Vengevine’s trigger is that it will trigger if these two conditions are true; 1) Vengevine is […]
Cards removed by Hideaway are cast.
Cards that have been removed from the game by the hideaway ability of one of the Hideaway lands form Lorwyn (for example, ) do end up getting played when their non-mana activated abilities resolve. This means that abilities that trigger when a spell is played will trigger. If was removed from play by a Hideaway […]
How extended combo of Prismatic Omen, Scapeshift and Valakut works.
One combo that you may see at Extended PTQs this season revolves around the Zendikar land and getting multiple Mountains into play at one time. A common method to do this is with , a sorcery which allows you to sacrifice any number of lands and then search your library for that many lands and […]
How Evoke works.
Evoke is a keyword ability that appeared on creature cards in Lorwyn and Morningtide. The keyword ability actually represents two abilities; a static one and a triggered ability. The static ability is what allows you to play the creature via its alternate Evoke cost. This cost can be paid anytime you could play the card […]
What gets removed by Mimic Vat when multiple creatures leave the battlefield.
When is in play and multiple creatures go to the graveyard at the same time, Mimic Vats’a ability will trigger once for each of these creatures. Technically these triggered abilities will on on the stack and resolve one at a time, an as each resolve the controller of the Mimic Vat will choose wether or […]
Inexorable Tide’s ability is a triggered ability.
‘s ability is a triggered ability that triggers whenever you cast a spell. The ability will go on the stack on top of the spell that triggered it and the triggered ability will resolve first. This can matter, especially if the spell that triggered this ability puts a counter on a permanent or player.
When to tap Myr for Myr Battlesphere’s ability.
‘s triggered ability that both gives it +x/+0 and deals X damage to the defending player triggers when the Battlesphere attacks. This ability will go on the stack after all attacking creatures have been declared. Because most creatures tap when they attack, you cannot both attack with a Myr and tap it to ‘boost’ the […]