Welcome to Commander Week! First off, we discuss some basics of the format and how the "commander tax" works.
Category: Casting / playing a spell or ability
Mistcutter Hydra vs. Plasm Capture
Mistcutter Hydra has a lot of abilities and an X in its mana cost... We explain how all that works against Plasm Capture!
Ragemonger and Boros Reckoner work pretty well together.
A single Ragemonger will reduce the cost of Boros Reckoner by {R}.
Make your opponents Glimpse the Sun God before you crush them.
We explain how Glimpse the Sun God can be used strategically to target your own creatures for heroic and tap your opponent's blockers, all without preventing your creatures from attacking!
Ruric Thar vs. Gods
GODS CONFUSE RURIC THAR, SO NO SMASH WHEN CAST!
Hunt the Hunter requires two legal targets to be cast.
Hunt the Hunter is a great card... in the right situation. Don't try to cast it without targeting two green creatures, though, as that's simply illegal!
Quicken doesn’t change when you can activate Whip of Erebos.
"Any time you could cast a sorcery" has a bit more rules meaning than the printed text. We explain what it really means and why it's worded this way!
Planeswalkers and Hero’s Downfall
Since Planeswalkers were first introduced in Lorwyn, people have been trying to play around them, and to play them to their fullest. A common misconception some players have is attempting to kill an opponent’s planeswalker after it resolves, but before the opponent can utilize it- essentially trying to ‘blank’ their Planeswalker that they just cast! […]
Activated Abilities: How Many Times They Can Be Used
“How many times can I use my creature’s ability? Just once?” I’ve heard that one a lot, especially among newer players; they want to know how many times they can activate a given ability per turn. The answer is pretty simple: As many times as you can pay for it! The vast majority of activated […]