Category: Characteristics
Kraul Harpooner: When is X Determined?
Lazav the Multifarious and Names!
Expansion vs Kicker
Izzet week continues with a look into Expansion // Explosion!
Recruiter of the Guard and CDAs
That’s right, kids, today we’re dipping our toes into Legacy (or Commander, I guess)! is a nifty little sort-of-color-shift of that was released in Conspiracy 2: Electric Boogaloo (Also known as Take The Crown). Both of them work along the same lines- they’re 3 mana 1/1s that fetch small creatures from your library. Imperial Recruiter […]
Failing to Comply: Priority and Aftermath cards
Welcome back to the Rules Tips Blog! As of today, Amonkhet is legal for Standard (and Modern and Legacy), so next week we’re going to be going back to dealing with Standard questions and tips, but for today we’ll generally be covering the new Split cards from Amonkhet, all of which have Aftermath. As with […]
You Can’t Bounce the Dead!
Today we’ll be talking about the wording on some targeted spells and abilities- specifically, things that tell you to “return target creature to its owner’s hand”. They’ve been around since Day One with cards like , allowing you to temporarily get rid of a threat at a low cost, or even to save one of […]
Fusing with Expertise
In Aether Revolt, we got a neat cycle of spells that let you free-cast another spell as one of their effects, like . As we covered during the prerelease week, you’ll pick the card from your hand to cast during the resolution of the Expertise, and then the spell you free-cast will resolve after that. […]
Fatal Push can punish you if you’re careless…
Hi everyone, and welcome back to the Rules Tip Blog! If you read , its wording looks a little bit weirder than what you’d expect to see on a card of that type. Instead of being worded like , which can only target a creature with a converted mana cost of three or less, Fatal […]