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Abilities, Control / Controller, Copies, Resolving spells and abilities, Triggered Abilities

Prerelease Primer: All About Afterlife

January 14, 2019January 14, 2019 | tnunez

Prerelease Week: Orzhov Edition! Get yourself Ravnica ready and learn about Afterlife!

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Casting / playing a spell or ability, Effects, Prevention and Replacement Effects, Resolving spells and abilities, Zones

Chaos Warp and Commanders

January 11, 2019January 11, 2019 | tnunez

Learn how Chaos Warp interacts with Commanders- and how it used to!

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Tagged Chaos Warp
Casting / playing a spell or ability, Costs

All About The “Commander Tax”

January 9, 2019January 9, 2019 | tnunez

Alistair covers how the Commander Tax interacts with various cost adjustments!

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Abilities, Effects, Multiplayer, One-Shot Effects, Resolving spells and abilities, Triggered Abilities, Zones

Commanders and Banishing Light

January 7, 2019 | tnunez

Commander Week! Today we go over how the Commander replacement effect interacts with Oblivion Ring and Banishing Light.

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Tagged Banishing Light, Oblivion Ring
Abilities, Activated Abilities, Casting / playing a spell or ability, Resolving spells and abilities, Triggered Abilities

What Is ‘Fizzle’, Anyway?

January 4, 2019January 4, 2019 | tnunez

Today we learn what 'fizzling' is, exactly!

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Tagged Electrolyze
Abilities, Resolving spells and abilities, State-Based Actions, Triggered Abilities

Triggers vs State-Based Actions

January 2, 2019January 2, 2019 | tnunez

What are State-Based Actions, and how do they function?

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Tagged Sun-Crowned Hunters
Casting / playing a spell or ability, Priority, Resolving spells and abilities, Turn Structure

Chance for Glory: At the End of Which Turn?

December 31, 2018December 31, 2018 | tnunez

How does Chance for Glory interact with other 'extra turn' spells?

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Tagged Chance for Glory, Nexus of Fate
Uncategorized

Merry Christmas!

December 24, 2018December 31, 2018 | tnunez

Happy Holidays! We're on holiday hiatus until Monday, December 31st!

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Copies, Effects, One-Shot Effects, Resolving spells and abilities, State-Based Actions, Type & Subtypes, Zones

Copying Double-Faced Cards

December 21, 2018December 24, 2018 | tnunez

How do copy effects work with double-faced cards and transforming?

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Tagged Nicol Bolas the Ravager

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  • What Protection really means.
  • Deflecting Palm and Dictate of the Twin Gods
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  • Courser of Kruphix and Dig Through Time
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Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)

Keep in Touch

  • Twitter
  • RSS

Hot Tips!

  • What Protection really means.
  • Deflecting Palm and Dictate of the Twin Gods
  • Trinisphere vs. Delve
  • Courser of Kruphix and Dig Through Time
  • Courser of Kruphix and Scrying

Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)
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