How the Palladium Myr + two Myr Galvanizers combo works to generate unlimited mana.

The / combo of having an unlimited amount of colorless mana in your mana pool can be attained with 1 Palladium Myr and 2 Myr Galvanizers that are untapped and don’t have summoning sickness. You can generate an arbitrarily large amount of colorless mana in your mana pool by taking the following steps, assuming the […]

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How Fiend Hunter can exile something forever.

has 2 abilities (similar to his friend ): one that triggers when he enters the battlefield, and another that triggers when he leaves the battlefield. These abilities are known as linked abilities, because the second ability refers to the permanent exiled by the first. There’s a trick to exile a creature permanently using Fiend Hunter. […]

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Targets are checked for legality twice: upon casting and upon resolution.

When you cast a spell that requires a target, you have to be able to choose a legal target or you can’t cast it at all. However, that spell must still have a legal target when it resolves, or it will be countered by game rules. For example, one of the more interesting plays I […]

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You can’t kill Delver of Secrets with Gut Shot after its controller reveals an instant or sorcery.

When any spell or ability starts to resolve, you have to let it resolve completely before you can do anything. So when ‘ triggered ability resolves, the player looks at the top card and has the option of revealing it if it’s an instant or sorcery to transform Delver of Secrets. This means that you […]

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Parallel Lives doesn’t make any tokens. It causes other stuff to make extra tokens.

“If I make an Angel token with , and I have a out, why does the token made by Parallel Lives get exiled too?” Easy! Because Parallel Lives doesn’t make any tokens at all. What it does is create a replacement effect. Replacement effects do exactly what it sounds like they do: They take one […]

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The “next end step” means the very next one to begin (usually in the same turn).

is an interesting card that lets you trade a creature card in your graveyard for a temporary creature on the battlefield. The only caveat is that your new best friend (or rather your returned best friend) will only remain on the battlefield until “the beginning of the next end step.” So what does that mean? […]

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