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Tag: Reflecting Pool

Mana Abilities

You have to name a color when you add “one mana of any color” to your mana pool.

September 7, 2012February 5, 2015 | bimmerbot

If something instructs you to add ‘one mana of any color’ to your mana pool, you have exactly five options: the five colors of magic. You can pick White, Blue, Black, Red, or Green, and you must name a color when you add ‘one mana of any color’ to your mana pool. You cannot add […]

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Tagged Reflecting Pool
Activated Abilities, Mana Abilities

What Reflecting Pool can produce.

April 4, 2011February 5, 2015 | krizriktr

‘s ability allows it to produce any one mana of a type that another land that you control could produce. First of all, in order for this ability to produce any mana you must control at least one other land that is capable or producing mana. Controlling just another Reflecting Pool will not work, as […]

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Tagged Ancient Ziggurat, Reflecting Pool
Mana Abilities, Prevention and Replacement Effects

What Reflecting Pool can and cannot do

January 13, 2011February 5, 2015 | krizriktr

‘s ability can make mana of any type of any other land that you control. There are six types of mana; white, blue, black, red, green and colorless. Other restrictions or abilities associated with mana are not part of its type and will not be applied to mana generated by Reflecting Pool. When determined what […]

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Tagged Reflecting Pool

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  • Multiplayer (40)
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  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)

Keep in Touch

  • Twitter
  • RSS

Hot Tips!

  • What Protection really means.
  • Deflecting Palm and Dictate of the Twin Gods
  • Trinisphere vs. Delve
  • Courser of Kruphix and Dig Through Time
  • Courser of Kruphix and Scrying

Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)
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