So what else is ‘normal’ with the Aftermath cards? Well, with Amonkhet’s release, the rules for all split cards were updated a bit. Rather than having two sets of characteristics and giving back one answer to some effects, and 2 answers to others, split cards now just have one combined set of characteristics while in any zone but the stack (ON the stack, you ignore whichever half you didn’t cast). Using our title card as an example, Failure // Comply is a blue-and-white Instant Sorcery with a converted mana cost of 3 while in your hand, graveyard, library, or exile. On the stack, Failure would be a blue instant with a converted mana cost of 2, and Comply would be a white sorcery with a converted mana cost of 1. If your opponent named Failure with a Nevermore, you could still cast Comply.
Normally, you’ll cast the ‘top’ half of these cards, and then be able to cast the other half from the graveyard via Aftermath (and after you do that, it’ll be exiled instead of going back to the graveyard, so you can’t just keep doing that over and over). As with Flashback, the spell will be exiled if it leaves the stack for any reason, so you can’t use Failure to return an Aftermath spell to your hand, for example, and a countered Aftermath spell will still be exiled. You can’t cast the Aftermath half from anywhere except your graveyard, but if something lets you cast it from your graveyard for free, you totally can. An example of that would be Torrential Gearhulk letting you cast Instants from your graveyard. IF either half of the Split card is an Instant (as with Failure!), the whole card is a legal target, and you can cast either half, because the Aftermath half is being cast from your graveyard! This is much better on the Split cards that have an expensive Aftermath side.
But what happens if you want to cast both halves in the same turn? For example, what if you have Destined // Lead and you want to slap it onto your Deathtouch creature to wipe your opponent’s board out so the rest of your team can get in unblocked… but you know your opponent has Scarab Feast. The fun thing is, that doesn’t matter! You cast Destined on your creature. Your opponent has no response, so it resolves. After that, you receive priority as Active Player (because it’s your turn), so you’ll be able to cast Lead from your graveyard right away. By the time your opponent has the chance to cast Scarab Feast, the card is no longer in your graveyard. Sad times for them, glad times for you!
Today’s Rules Tip was written by Trevor Nunez