M14 Rules Changes, effective this Saturday July 13!

While we’re still waiting for the FAQ and the final Comprehensive Rules update bulletin for all the nit-picky details, we wanted to make sure everyone at least has an idea of how the rules are changing. The most noticeable changes are to the Legend Rule and the Planeswalker Uniqueness Rule. Rather than reinvent the wheel, […]

Read more.

Goblin Electromancer only reduces the cost of a fused spell by 1.

Before the Izzet, there was Arcane. Before Arcane, there was storm. And before storm, there were split spells! Fresh off the heels of Grand Prix Modern Masters, we come full circle with a look at the Fuse mechanic, a blast from the past in Dragon’s Maze with a little twist involved. Probably no guild benefited […]

Read more.

With Melek, you will reveal every card you draw, even if drawing multiple cards at a time.

Question: When is drawing 3 cards not drawing 3 cards? The truth is that certain things, although simple and intuitive in the real world, end up not translating so well into Magic-ese, and drawing cards turns out to be one of these things. Since the game can’t handle multiple card draws simultaneously, it ends up […]

Read more.

Aurelia and Legion’s Initiative

Imagine. Aurelia and her trusty attack. After this attack, Aurelia asks herself “Hey, is this the first time I’ve attacked this turn?”, she thinks for a bit. “Why yes Aurelia, yes indeed this is the first time I’ve attacked this turn. ANOTHER!” And she triggers, untapping her White Knight (and herself if she didn’t have […]

Read more.

Redirect and Rakdos’s Return (it doesn’t work except in multiplayer)

Ouch! Nobody wants to be at the wrong end of a LARGE Rakdos’s Return, so try not to let it resolve targeting you! Jason and Eddie are playing in a two player game. Jason casts targeting Eddie, and laughs. Eddie casts , declaring that Rakdos’s Return will be targeting Jason instead. After Eddie gets down […]

Read more.