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Author: bimmerbot

Tournament Rules

A reminder about Standard rotation (and how it has changed)

January 5, 2016 | bimmerbot

Standard will have an odd rotation when Shadows Over Innistrad releases in April, but nothing is changing for Oath of the Gatewatch's release.

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Casting / playing a spell or ability, Characteristics

Finding and casting split cards with Bring to Light.

January 4, 2016 | bimmerbot

Split cards can be confusing when it comes to questions about converted mana cost. We help clear up exactly how Bring to Light interacts with them!

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Tagged Bring to Light
Characteristics, Tournament Rules

Illegal Expedition + A lesson in Land Types

December 19, 2015December 16, 2015 | bimmerbot

Today's tip includes a reminder that not all "Expeditions" are legal in Standard, as well as some tips about the new BFZ lands with two basic land types and how that can work to your benefit!

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Combat Phase, Triggered Abilities

Whenever You Gain Life: Fun with Triggers

December 18, 2015December 16, 2015 | bimmerbot

If you love gaining life and getting triggered abilities out of it, you’ll want to run multiple lifelink creatures. Cards like and will trigger for each lifelink creature you control that deals damage (attacking, blocking or otherwise). For example, if you are attacking with 3 s and one – you will deal a total of […]

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Activated Abilities, Costs, Priority, State-Based Actions, Triggered Abilities

Hangarback Manifesto (a manifested Walker is not very good)

December 17, 2015December 16, 2015 | bimmerbot

Turning a manifested Hangarback Walker face up doesn't put counters on it (you can't even pay mana for X), so it will generally die immediately after it turns face up, before you even get a chance to activate its ability.

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Tagged Hangarback Walker
Tournament Rules

Make Sure Your Checklist Reflects Your Deck

December 16, 2015 | bimmerbot

Here's a rundown of what you can and can't do regarding checklist cards in your deck.

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Activated Abilities, Multiplayer

Command Beacon – Commander 2015 Preview Card!

November 3, 2015November 3, 2015 | bimmerbot

Today we get to share a super secret preview card from Commander 2015!

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Tagged Command Beacon
Triggered Abilities

Multiple Thunderbreak Regents all trigger from one being targeted.

September 18, 2015September 17, 2015 | bimmerbot

Don't forget that if you control 2 Thunderbreaks, each one will trigger anytime any dragon you control gets targeted by an opponent!

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Tagged Thunderbreak Regent
Uncategorized

Stony Silence vs. artifact lands.

September 17, 2015 | bimmerbot

Stony Silence stops ALL activated abilities of artifacts, including mana abilities. This is in contrast to Pithing Needle, which has an explicit exception for mana abilites.

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Tagged Darksteel Citadel, Stony Silence

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Tip Categories

  • Abilities (873)
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    • Communication Policy (20)
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    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)

Keep in Touch

  • Twitter
  • RSS

Hot Tips!

  • What Protection really means.
  • Deflecting Palm and Dictate of the Twin Gods
  • Trinisphere vs. Delve
  • Courser of Kruphix and Dig Through Time
  • Courser of Kruphix and Scrying

Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)
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