allows you to search through an opponent’s library, choose a card, exile it and play the card as long as it is exiled. This effect does a couple of things that are important to point out. First of all, as the card is exiled face down normally no players can look at it. However this […]
Author: krizriktr
How Phyrexian Unlife works.
changes both how what having zero life does and what happens when damage is dealt to you. With the first ability, you don’t lose the game if you have a life total of zero or below. In most cases this is great and keeps you from losing, however Phyrexian Unlife’s second ability changes how damage […]
What is “Private Information” ?
Communication Policy Part 3: What is “Private Information” ? The third type of information laid out by the Magic Tournament Rules is Private Information. (See here and here for the first two posts on communication policy. Private Information is officially anything which is neither free nor derived; more practically, though, it is information to which […]
How cards that do things in your opening hand work.
There are not many cards that have abilities that work if they are in your opening hand, but there has been a large increase in the last year. Five were printed in Magic 2011, the Leylines, of which four are new, and five Chancellors were printed in New Phyrexia. All of these cards work after […]
Choosing a color does not use the stack with Caged Sun’s ability.
has a static ability that gives creatures you control of the chosen color +1/+1. This is a static ability that applies as soon as the Caged Sun enters play. The choice of a color occurs as Caged Sun enters play. This is not something that uses the stack or that can specifically be responded to. […]
How Unearth works.
Unearth is a activated ability that appeared on red, black and blue creatures from the Grixis block in shards of Alara block. This activated ability allows you to get an additional use out of creatures that have gone to your graveyard. Unearth is written as other keyword activated abilities with a cost following the word […]
Spellskite can change targets, it cannot change modes.
can’t change a spell or ability’s modes (usually indicated by “choose one” or “choose two”). Modes are locked in when a spell or ability is put on the stack. If is cast choosing the mode to “counter target artifact spell,” Spellskite can’t change the target to itself, because the mode to “return target artifact to its owner’s hand” wasn’t […]
If you enchant Spellskite with Canopy Cover, you’re being overprotective.
While a you control is enchanted by your , it can’t change the target of spells or abilities your opponents control to itself. This follows the theme for this week. The final set of targets must be legal. So it may not be the best choice to use Canopy Cover on your own Spellskite if your […]
Spellskite can’t be targeted by the same spell or ability twice.
When a spell or ability asks for multiple targets while only using the word “target” once, you must choose different targets. Some spells use the word “target” more than once, but specify “another target,” and the same concept applies. In the case of ‘s triggered ability, the number of targets chosen is locked in when its […]