How Kuldotha Flamefiend’s triggered ability works.

Triggered abilities are not played or cast, then automatically trigger when their trigger condition is met. Because of this, there is not a cost to have these abilities trigger. However many trigger do have costs associated with them when they resolve. This matters with cards like from Mirrodin Besieged. The Flamefiend’s ability triggers when it […]

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Hero of Bladehold has two combat triggered abilities.

has two triggered abilities that trigger whenever the Hero attacks; the Battle Cry ability that gives +1/+0 to other attacking creatures and a separate trigger that puts two 1/1 token creatures into play attacking. Because these two triggered abilities trigger at the same time, the controller of Hero of Bladehold will determine the order that […]

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Planeswalker names and subtypes.

IMPORTANT UPDATE: This article has been updated as of the prerelease of Magic 2014 on July 13; Please refer to the revisions below. When one or more planeswalkers with the same subtype is in play, both will go to the graveyard when state-based actions are applied. How this works is different than the ‘legend rule’ […]

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Elvish Archdruid’s +1/+1 ability doesn’t affect itself.

‘s static ability that gives Elves +1/+1 does not affect the Elvish Archdruid itself. This is because the ability specifically states that ‘other Elf creatures get +1/+1.’ However, when an object refers to itself by name it means that object only, unless specified. This means that with two Elvish Archdruids in play, each will give […]

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