Welcome back to the Rules Blog! Today we’ll be going over something that’s occasionally misunderstood: effects that prevent you from losing the game. The ur-example of this is good old , but there’s been others- most recently, the emblem from . So long as you have that Emblem, and a Planeswalker with the “Gideon” subtype, […]
Author: tnunez
Threatened Exertion
Welcome back to the Rules Blog! Today we’ll be covering the interaction between effects (such as or ) and Exert. As you may know, many creatures in Amokhet can be Exerted as you attack with them, which makes it so they won’t untap normally next turn, but in exchange get some kind of boost or […]
Failing to Comply: Priority and Aftermath cards
Welcome back to the Rules Tips Blog! As of today, Amonkhet is legal for Standard (and Modern and Legacy), so next week we’re going to be going back to dealing with Standard questions and tips, but for today we’ll generally be covering the new Split cards from Amonkhet, all of which have Aftermath. As with […]
Prophecy and You: How As Foretold Foretells!
Welcome back to the Rules Tips Blog! Today we’ll be going over a particularly spicy card from Amonkhet: . On the surface, it’s a pretty simple enchantment; every turn it gets a Time Counter, and every turn you can free-cast a spell with converted mana cost equal to or less than the number of Time […]
Approach of the Second Sun
Welcome back to the Rules Blog! We’re still just going over a few specific cards from Amonkhet, but we’ll be returning to Standard tips on Monday, so look forward to more interactions! Today we’ll be going over the newest alt-win-con, . The first time you cast it, you’ll gain 7 life and put it back […]
Tournament Tuesday: Amonkhet Updates
Welcome back to the Rules Tips Blog! Today we’ll be going over some of the changes to policy that go into effect when Amonkhet officially releases this Friday. None of this is in effect right now, but it will be on Friday morning- meaning that this will apply to your FNMs! The biggest change for […]
Decimator Beetle Targeting
Welcome back to the Rules Tips Blog! With the release of Amonkhet, we’ve got a whole slew of new cards and the questions to go with them. Once the set releases on Friday and becomes Standard Legal, we’ll have more tips about interactions with the format as a whole, but for this week we’ll be […]
You Can’t Bounce the Dead!
Today we’ll be talking about the wording on some targeted spells and abilities- specifically, things that tell you to “return target creature to its owner’s hand”. They’ve been around since Day One with cards like , allowing you to temporarily get rid of a threat at a low cost, or even to save one of […]
You Can’t Pay For Triggers Multiple Times
Welcome back to the Rules Tips Blog! Today we’ll be covering a specific kind of triggered ability: The kind that let you pay for value! For example, there’s a cycle of common creatures in Aether Revolt, all of which have “Thriving” in their name- , , , , and . They give you EE when […]