When Magic 2010 was released a few fundamental changes to the way Magic had been played were made. One of those changes was that combat damage no longer used the stack. Prior to this change, creatures in combat would assign damage, this damage would go on the stack as one item on the stack (assuming […]
Category: Combat Phase
Who or what the Hero of Bladehold tokens are attacking.
In a previous tip it was pointed out that has two triggered abilities, the Battle Cry trigger and a trigger that puts two 1/1 white soldier tokens into play attacking. As mentioned in the previous tip, the order that these triggers go on the stack and therefore resolve matters. However Hero of Bladehold’s trigger that […]
When to ‘pump’ a creature.
After blocking creatures have been declared, even if no creatures are blocking, both players will receive priority before the combat damage step. An unblocked attacking creature can have its power raised at this point in order for it to deal an increased amount of combat damage. It is at this point that an attacking or […]
Attacking creatures only exist after attackers are declared.
‘s last ability gives +1/+0 to all attacking creatures. This ability will only affect those creatures that are attacking when this activated ability resolves. If this ability is played and resolves in the first main phase of a turn, it will effectively not do anything as there are not any attacking creatures yet. One other […]
An attacking Training Drone will still be attacking if it become unequipped.
‘s ability prevents it from being declared as an attacking or blocking creature unless it is equipped. However if it is legally declared as an attacker or blocker and the equipment attached to it falls off, the Drone will stay in combat and all creatures blocked or blocked by it will remain that way as […]
Hero of Bladehold has two combat triggered abilities.
has two triggered abilities that trigger whenever the Hero attacks; the Battle Cry ability that gives +1/+0 to other attacking creatures and a separate trigger that puts two 1/1 token creatures into play attacking. Because these two triggered abilities trigger at the same time, the controller of Hero of Bladehold will determine the order that […]
Are you ‘ready for combat’?
When in the first main phase of the the active player’s turn the active players says something alone the lines of ‘attack?’ or ‘combat phase’ it indicates that the active player wants to move on to the beginning of combat step, which is within the combat phase, AND is passing priority to the non-active player. […]
Damage assignment order is not the same as combat damage assignment.
With the release of Magic 2010, the rules governing how combat damage is dealt with were changed. Because the assignment of combat damage no longer uses the stack, a few other rules were tweaked to keep some of the same feel and strategic gameplay as before. One aspect of these rules changes is the creation […]
How to use Thrummingbird’s Proliferate triggered ability to your advantage.
‘s ability triggers when it deals combat damage to a player. When this ability resolves you choose any number of permanents or players with at least one counter and add another counter of that type. Because this ability triggers when combat damage is dealt you can use the timing of when this ability resolves to […]