The Abyss has a target, and the ability is always controlled by the player who controls the Abyss (even if it's not that player choosing the target). This matters when checking target legality vs. True-Name Nemesis or any hexproof creature!
Category: Control / Controller
Mind Control and Gods: Not a Great Idea
So your opponent is staring you down with an active , or maybe his is online and giving you the business. Your board is fairly barren, but you’ve got a nice little in your hand, and you’re ready to turn that threat into an answer! Well, you shouldn’t. Devotion is a static ability on the […]
Taking control of creatures with Ethereal Armor attached.
When you take control of a creature, you don't get control of the things that are attached to it. This makes a big difference in the case of certain things like Ethereal Armor.
You can’t ignore the trigger on that Akroan Horse your opponent so generously gave you.
If you control Akroan Horse, you control the upkeep triggers, and it's your job to point them out even though you didn't cast the card.
Wild Ricochet + Rakdos’s Return
I’m glad to see making a return to Standard; it’s such a fun card, and can lead to hilarious reactions when timed right (A friend of mine once used against a , spinning two lands back to the opponent’s deck and gaining 14 life). Sadly, it also can lead to some confusion! First off, Ricochet […]
Ruric Thar vs. Removal Spells.
NOT GRUUL? THEN DIE! RURIC THAR COST 6 MANA. RURIC THAR BIG THREAT. RURIC THAR HAVE SPECIAL ABILITY. RURIC THAR DAMAGE YOU WHEN YOU CAST ANY SPELL NOT CREATURE. RURIC THAR DAMAGE RURIC THAR CONTROLLER TOO. RURIC THAR DAMAGE YOU ALWAYS TRIGGER FOR ALL PLAYER. RURIC THAR SEES WHEN SPELL CAST. NOT WHEN SPELL RESOLVE. […]
Soul Ransom and Gruul Charm
Oooh, this one is fun! Control-changing effects have a habit of confusing players, especially when it comes to aura-based things like or in this case, . The mistake many players make is thinking that it’s always ‘on’, that it always ‘wins’, no matter what. But that’s not the case! Control-changing is a continuous effect, which […]
You don’t have to pay for your opponent’s Soul Tithe if you control Sigarda.
If you control and your opponent enchants one of your other creatures with (obviously they can’t cast Soul Tithe targeting your Sigarda thanks to hexproof), then when Soul Tithe’s ability resolves it will ask, “Wanna pay this thing’s converted mana cost?” At that point, you can pay if you really want to, but when you […]
Overloading in Two Headed Giant
Overload does weird things with 2HG. Some of you at the prerelease may have noticed that. See, all of the Overload spells that you aim at other people’s stuff work on everything of that sort you don’t control, if Overloaded. In a normal 2 man game, or a free-for-all, that means it hits your opponents’ […]