Today, we’re covering what happens when a player leaves the game when the game consists of only individual players (not teams). This comes up most frequently in EDH/Commander and any other casual game with a bunch of players in a free-for-all. What happens when Susie is eliminated in the middle of the game, or even […]
Category: Multiplayer
What happens when two players control a Mimic Vat.
One of the most common situations regarding simultaneous triggers that comes up is two players controlling s, and who gets to imprint the creature when it dies. When two triggers go on the stack simultaneously, they are often controlled by one player, and it is fairly simple to handle. That player decides the order they […]
In 2HG each player receives a free mulligan
The Two-Headed Giant mulligan process is very similar to the regular process. Each player on the team going first decides if they wish to mulligan, then each player on the other team decides. Everyone who wanted to mulligan does so simultaneously. (You don’t get to see what your teammate draws from a mulligan before deciding […]
In 2HG, you attack an opposing team, not individual players.
In the multiplayer variant two-headed giant, you and your teammate share a combat phase and choose attacking creatures at the same time. These attacking creatures do not attack individual players, but the opposing team. The defending team can then use their creatures to block these attacking creatures. If an attacking creatures is unblocked or able […]
In multiplayer formats “you” means just you, not teammates.
In many multiplayer formats players play together as a team. However even if you share a turn, like in two-headed giant, any time a card’s text refers to ‘you’ it means you and just you. Effect like these are not carried over to affect other players or permanents controlled by other players. For example, if […]