In case you haven’t heard, for the first time in a long time, we have some banned cards in Standard. As of January 20th, , , and are all banned in Standard. What does this mean? It means that you’re not allowed to run any copies of those three cards in your Standard deck (main […]
Fatal Push can punish you if you’re careless…
Hi everyone, and welcome back to the Rules Tip Blog! If you read , its wording looks a little bit weirder than what you’d expect to see on a card of that type. Instead of being worded like , which can only target a creature with a converted mana cost of three or less, Fatal […]
NOT going infinite: Greenbelt Rampager
is the Rogue Elephant I always wanted as a kid but never had. It is a house of a creature for one mana, with one slight drawback. You can’t keep it on the field unless you can pay the cost of two energy. There is another semi-drawback as well – if you have 2 energy, […]
Going Infinite: Wandering Fumarole and Crackdown Construct
Want to surprise your opponent with a combo out of nowhere? and just might be the combo for you. The combo begins in a deck that can reasonably produce red and blue mana. You’ll want to play an early Fumarole, and later, the Construct. When it comes time to attack with your seemingly harmless 2/2, […]
Going Infinite: Saheeli Rai and Felidar Guardian
Finally! The combo everyone has been waiting for! (not exactly, but close) is back and in Standard. If you’re not familiar with the planeswalker , then you should probably check her out before you start building your standard deck. She is a three Converted Mana Cost (CMC) planeswalker that allows you to make a one-turn […]
Going Infinite week! When and why you need to make a different choice.
I hope you’re infinitely excited about this new set… I know I am! Today we’re going to look into a different but important combo that teaches us a lesson about going infinite in Magic and why you must make a different choice at some point or the game ends in a draw. One situation involves […]
Going ‘Infinite’ week! A refresher on loop shortcuts.
Infinite possibilities in Kaladesh! Oh no! Looks like it’s time to brush up on what happens when your cards create an infinite loop. Let us start with the old / combo that allows you to put an infinite amount of exarchs on the battlefield with haste to swing in for infinite damage. Active Player has […]
All About Expertises
To wrap up the week, we’re going to take a look at a cycle of cards, the Expertises, which not only spotlight some of Kaladesh’s important storyline characters but also have a pretty cool effect: As they resolve, you can cast a spell from your hand for “free” (ignoring mana cost, but paying all other […]
Getting to the Heart of Kiran
, the flagship of the renegade faction on Kaladesh, and a strong contender for flagship card of the set as well. This Vehicle is unusual in that it has not one, but two ways to crew it. The first, normal way is to tap creatures with a combined power of 3 or greater. But what […]