How delirious are you feeling today? Hopefully enough to achieve Delirium while you cast your next spell! This powerful new ability can take a normal card and put it over the top- but, there is a catch! The card you are casting cannot be the fourth type going to your graveyard if you are hoping […]
Olivia’s Bloodsworn can give itself haste.
Vampires are back! Any trip to Innistrad will include a visit from our favorite blood-sucking creatures (not that there’s a lot to choose from). Today, we’re going to have a brief discussion about . Olivia’s Bloodsworn is an obvious inclusion for vampire decks. A two powered flyer that can give vampires haste is always appealing. […]
Angelic Purge can help you trigger “Whenever you sacrifice a Clue…” abilities.
Have you got a clue? If you haven’t, then you probably need to start Investigating. Shadows Over Innistrad brought us investigating and clue tokens, a little twist on normal cantrips. Instead of getting your card right away, you get a token that you can sacrifice later on for a card. And there’s even some cards […]
Goldnight Castigator with Orbs of Warding.
Ah, replacement effects. The bane of many Magic players. We’re going to talk about applying replacement/prevention effects today, when we talk about . Goldnight Castigator looks really good on the first glance – a 4/9 with flying and haste for four mana. At that cost, you know there has to be a drawback, and it’s […]
Werewolves count spells from a single player to see if they should transform.
Transforming werewolves were some of the most iconic cards from the original Innistrad block, and it’s no surprise that they made a return in Shadows Over Innistrad. We’re going to go over how werewolves can transform back and forth. Like all double-faced cards, werewolves start out on their front side. No matter what kind of […]
Traverse the Ulvenwald can find a nonbasic land if you have Delirium.
Hi everyone, and welcome back to another week of rules tips here at the Magic Rules Tips Blog! Shadows Over Innistrad continues to bring lots of new topics to discuss. Today, we’re going to discuss . , in its basic form, lets you search your library for a basic land and put it into your […]
Arlinn Kord (Embraced by the Moon) can’t activate another ability after she transforms.
To round out the week, we’ll take a look at , who isn’t the legendary werewolf creature players have been howling for, but is quite possibly the next best thing. Unlike her werewolf brethren (and precedential flip-walker, ), Arlinn is something special: she can control her transformation, and can even transform back and forth “at […]
PSA: How to handle a draft with DFCs!
Don’t worry about it. Just draft. I promise it will be ok! Best practices: Have players reveal the DFCs when they open each booster for a few seconds, so players can look around. Remind players to put each pick on the top of thier single face-down pile, which will make any drafted DFCs visible for […]
Ormendahl, Profane Prince can’t be your Commander.
As we continue our tour of exciting new legendary creatures and planeswalkers, let’s take a look at one of the chase rares of the set, Westvale Abbey. For those of you who remember Elbrus, the Binding Blade from last Innistrad, this is going to seem like old news. But for those of you who don’t, […]