Hi everyone, and welcome back to another week of rules tips here at the Rules Tip Blog! This is a special week, because we have a special preview card from Eternal Masters! I won’t keep you guys in suspense much longer, so here’s our preview card: There it is, in all of its glory – […]
Vous pouvez révéler les « bilands » de BFZ pour les « Shadow Lands »
Certains d’entre vous sont peut-être tristes d’avoir perdu les « Fetchlands » de Khans de Tarkir pour fixer notre base de mana et pour interagir avec les doubles terrains de Bataille de Zendikar. Heureusement, nous avons une bonne nouvelle qui pourrait vous remonter un peu le moral en ce qui concerne la base de mana. Les nouveaux […]
Brainstorm and Notion Thief
Welcome back! Today we’re capping off the week with a Legacy-centric tip, in honor of the Eternal Masters previews starting next week! doesn’t see a TON of play in Legacy, but it can be absolutely backbreaking if you time it right. One such time is against Brainstorm, Legacy’s favorite one mana draw spell. itself is […]
How Splice Works
Welcome back to the Week of Modern here at the Rules Tips Blog! Today we’re going over a core card in another deck archetype- Grishoalbrand. More specifically, we’re looking at and and how the Splice mechanic works. Splice was a mechanic introduced in the Kamigawa block about 11 years ago, and it lets you sort […]
Glimmervoid and Inkmoth Nexus
Today we’re continuing with the Modern Rules Tips! Since day one of the format, people have been jamming artifacts together for highly efficient aggro. Whether you call it Affinity or Robots or Tin Man All Star Band, the deck remains the same: Lots of artifacts getting turned sideways. The deck doesn’t tend to have a […]
Jugement selon Avacyn ne peut pas avoir plus de cibles que de dégâts à partager
Aucun jugement ne touche le Standard comme celui d’Avacyn. Pour le simple coût de 1R vous avez la possibilité de faire du 2 pour 1 voire mieux. Mais combien de créatures pouvez vous cibler ? Et bien cela dépend ! Si vous le lancez depuis votre main, vous pouvez choisir jusqu’à deux cibles, et chacune […]
Thopter Foundry and Sword of the Meek: How It Works
Today we’re covering another relatively “new” interaction in Modern- the Thopter/Sword combo! was recently unbanned in Modern alongside (which we covered yesterday!), which means is ready to churn out bodies again. But how exactly does the combo work, so you know how to play it, OR how to disrupt it properly when you’re staring down […]
Snapcaster And Ancestral Vision
With the recent unbanning of in Modern, many a blue player have been happily saying their three favorite words that aren’t “counter target spell”: “Draw three cards”! And obviously, you’d pair something spicy with all that card draw- perhaps a so you can double up the value on your spells and swing for 2? Unfortunately, […]
You can reveal the BFZ “dual lands” for the “Shadow Lands”
Some of you might be sad that we no longer have the Khans “fetchlands” to help us fix and interact with our Battle For Zendikar duals. Fortunately, there is some news that might perk you up a bit when it comes to fixing. The new Shadows Over Innistrad lands only care if the land you […]