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Tournament Rules

Tournament Tuesday: Confirming all card draws is a great way to avoid Game Losses

February 18, 2014February 5, 2015 | Paul Baranay

There's a very simple way to avoid getting a Game Loss for drawing an extra card, and that's by confirming all card draws with your opponent before you put any cards into your hand.

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Prevention and Replacement Effects, Static Abilities

Blood Scrivener vs. Spirit of the Labyrinth

February 17, 2014February 5, 2015 | Paul Baranay

Spirit of the Labyrinth is pretty straightforward, but can be a bit confusing when it comes to multiple draws and replacement effects like Blood Scrivener's ability. Learn some interesting rules stuff in today's explanation!

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Tagged Blood Scrivener, Spirit of the Labyrinth
Combat Phase, Prevention and Replacement Effects

Using Necrobite for Inspiration.

February 14, 2014February 5, 2015 | bimmerbot

Regeneration is a great way to tap your creatures without attacking, in order to get an inspired trigger. Just remember that they will only tap if they would be destroyed; the regen shield doesn't tap a creature automatically.

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Tagged Necrobite
Resolving spells and abilities

An illegal target for Sudden Storm won’t become tapped and will untap.

February 13, 2014February 5, 2015 | bimmerbot

Sudden Storm is just like Frost Breath, but there's a special rules update to make both of those cards work like people expect them to work as of the BNG release!

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Tagged Frost Breath, Sudden Storm
Uncategorized

Bestowing a card will trigger Ruric Thar.

February 12, 2014February 5, 2015 | bimmerbot

Ruric That may be confused by the gods, but he knows an aura when he sees it. A bestowed card will always trigger Ruric Thar when you cast it!

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Tagged Bestow, Ruric Thar
Uncategorized

Remember to untap before you draw (because Inspired matters).

February 11, 2014February 5, 2015 | bimmerbot

Untapping BEFORE you draw has become especially important with the inspired mechanic. You'll have to deal with that trigger before you know what you're drawing this turn.

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Resolving spells and abilities

Hero of Leina Tower – You can’t respond between paying X and adding counters.

February 10, 2014February 5, 2015 | bimmerbot

Hero of Leina Tower's trigger doesn't make you choose how much to pay until it starts resolving. This helps you avoid blowouts with removal!

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Tagged Hero of Leina Tower
Triggered Abilities, Turn Structure

Arbiter of the Ideal and Thassa – Stacking triggers for value.

February 7, 2014February 5, 2015 | bimmerbot

The Inspired abilities might trigger during your untap step, but triggers can't go on the stack in that step. In essence, they will work like an upkeep trigger and you can order them along with any other upkeep triggers you need to put on the stack at the same time!

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Tagged Arbiter of the Ideal, Thassa God of the Sea
Continuous Effects

Devotion to two colors and Hybrid symbols.

February 6, 2014February 5, 2015 | bimmerbot

Hybrid symbols might seem a bit confusing with devotion to two colors, but they only count as one symbol.

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Keep in Touch

  • Twitter
  • RSS

Hot Tips!

  • What Protection really means.
  • Deflecting Palm and Dictate of the Twin Gods
  • Trinisphere vs. Delve
  • Courser of Kruphix and Dig Through Time
  • Courser of Kruphix and Scrying

Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)
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