Aetherflux Reservoir Management Procedures

Welcome back! For today’s Kaladesh-based tip, we’ll be talking about the newest addition to my lifegain EDH deck: . It gains life and shoots giant life-total-powered doom lasers; what’s not to love? The first ability seems straightforward; every time you cast a spell, you gain life equal to the number of spells you’ve cast this […]

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Playing the Panharmonicon

Welcome back to the Rules Tip Blog! Keeping the Kaladesh train rolling, today we’ll be discussing ‘s big brother: ! Panharmonicon likes to double up some of your triggered abilities; specifically, any that fire off of an artifact or creature entering the battlefield. So what does that work on? Would it make your come down […]

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Crewing Cultivator’s Caravan

Welcome back to the Rules Tip Blog! We sure missed you. Today we’ll be starting on our tips from Kaladesh! To start with, we’ll cover crewing, and crewing a specific card: . Every Vehicle has the Crew ability, which is followed by a number (in this case, Crew 3). That means that anytime you have […]

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Kaladesh Prerelease Week: Energy!

Welcome back to the Prerelease Week! Today we’ll be going over the last of the new mechanics from Kaladesh: Energy. This mechanic has actually been kicking around R&D since the original Mirrodin, waiting for a set to be used in, and now we have it! Many of the cards in Kaladesh give you energy in […]

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Kaladesh Prerelease Week: Fabricate

Welcome back to the Kaladesh Prerelease Week! Today we’re going over Fabricate, a new mechanic that shows off the inventiveness of a plane full of artificers. Fabricate is a triggered ability that fires upon the permanent entering the battlefield, and will come with a number- for example, has Fabricate 2. What that means is as […]

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Kaladesh Prerelease Week: Vehicles!

Welcome back to the Rules Tip Blog! With the Kaladesh Prerelease coming up this very weekend, we’ll be going over some general tips for the prerelease, as well as a little tutorial on the new mechanics of the set. We’ll start this crash course (I will not apologize for the pun) on the first: Vehicles! […]

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Selfless Spirit and Kozilek’s Return

Welcome back to the Rules Tip Blog! Today we’ll be going over the interaction between and . Spirit is a sort of update on an old favorite, ; a creature you can pop to save the rest of your team if needed- but this time at half the cost. A lot of the time it’s […]

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How to Use Geier Reach Sanitarium

Drawing cards is fun, right? Lands that draw cards are even more fun, right? Well, is a fun card! It’s pretty simple on the surface: You can tap it for a colorless mana to cast spells and pay for various things (as is normal for most lands), but you can also use it to spread […]

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