Wouldn’t it be nice if you could somehow give a creature you control double strike in the middle of combat? Look no further, with , you can! The nice part of the new ability word Delirium is that it checks constantly. If you have three types of cards in your graveyard and you are able […]
Author: bimmerbot
Altered Ego only gets counters if it copies something.
Hello again, welcome back to the Rules Tips Blog! Don’t you hate it when you cast a card thinking that it’s going to do something and then when it resolves it actually does the opposite of what you want? You might even say that its ego had been altered. That is exactly what you will […]
Watcher in the Web – How blocking multiple attackers works
It’s no , but does a pretty mean impression. Just in case you’ve ever wanted to block eight attacking creatures with one 2/5 with reach, Watcher is your spider. Of course, with these rule-bending cards come complications–and that’s what we’re going to clarify in today’s Rules Tip! When a Watcher in the Web blocks multiple […]
Spells with Delirium won’t count themselves as they resolve.
How delirious are you feeling today? Hopefully enough to achieve Delirium while you cast your next spell! This powerful new ability can take a normal card and put it over the top- but, there is a catch! The card you are casting cannot be the fourth type going to your graveyard if you are hoping […]
Olivia’s Bloodsworn can give itself haste.
Vampires are back! Any trip to Innistrad will include a visit from our favorite blood-sucking creatures (not that there’s a lot to choose from). Today, we’re going to have a brief discussion about . Olivia’s Bloodsworn is an obvious inclusion for vampire decks. A two powered flyer that can give vampires haste is always appealing. […]
Angelic Purge can help you trigger “Whenever you sacrifice a Clue…” abilities.
Have you got a clue? If you haven’t, then you probably need to start Investigating. Shadows Over Innistrad brought us investigating and clue tokens, a little twist on normal cantrips. Instead of getting your card right away, you get a token that you can sacrifice later on for a card. And there’s even some cards […]
Goldnight Castigator with Orbs of Warding.
Ah, replacement effects. The bane of many Magic players. We’re going to talk about applying replacement/prevention effects today, when we talk about . Goldnight Castigator looks really good on the first glance – a 4/9 with flying and haste for four mana. At that cost, you know there has to be a drawback, and it’s […]
Werewolves count spells from a single player to see if they should transform.
Transforming werewolves were some of the most iconic cards from the original Innistrad block, and it’s no surprise that they made a return in Shadows Over Innistrad. We’re going to go over how werewolves can transform back and forth. Like all double-faced cards, werewolves start out on their front side. No matter what kind of […]
Traverse the Ulvenwald can find a nonbasic land if you have Delirium.
Hi everyone, and welcome back to another week of rules tips here at the Magic Rules Tips Blog! Shadows Over Innistrad continues to bring lots of new topics to discuss. Today, we’re going to discuss . , in its basic form, lets you search your library for a basic land and put it into your […]