With so many potential restrictions and requirements it is inevitable that players will forget some from time to time and attack or block in a way that should not happen. In many cases this is caught immediately and players can correct the actions themselves. However in a tournament if an illegal attack or block has […]
Author: krizriktr
Attacking and blocking restrictions.
This week for the rules tips we will be looking at attacking and blocking requirements and restrictions, how they work and how they interact. Today, we are going to focus on attacking and blocking restrictions. Yesterday’s tip focused on requirements and how to identify them. They sometimes use the word ‘must’ or a phrase instructing […]
Attacking and blocking requirements
This week for the rules tips we will be looking at attacking and blocking requirements and restrictions, how they work and how they interact. Today, we are going to focus on attacking and blocking requirements. When choosing an attacking of blocking creature sometimes there are effects that force you to attack or block where you […]
When an object changes controller it does not untap unless the effect that causes this change in control specifically says to untap it.
There are plenty of ways to ‘steal’ permanents in Magic. When a permanent does change controllers it is the same object that was previously in play. If it is a creature it will not be able to attack the turn it is ‘stolen’ unless it has haste or the effects that causes it to change […]
How Retrace works.
Retarace is a static ability that appears on cards originally printed in Eventide. This ability generates a alternate play costs as long as the care with retrace is in your graveyard. This alternate play cost allows you to play the retarace card again if you pay its mana cost and discard a land card as […]
An individual spell or ability can only target a single object once for each use of the word target in a card’s text.
An individual spell or ability can only target a single object once for each use of the word target in a card’s text. A card like like is a good example of a card where you can target the same permanent multiple times. It can give three different creatures +1/+1, one creature +1/+1 and another+2/+2 […]
Auras will not fall off if something is made untargetable.
Aura spells do target when they are cast. The targeting restrictions are denoted by the object type that appears after the word ‘enchant’ in the text box. However, once in play and attached to a permanent they do not target what they are attached to. This means that making it so a permanent cannot be […]
Everyday I’m Shuffling.
In Magic tournament play, apart from a some effects that allow players to order the top and or bottom of their libraries, libraries should be random. To achieve this randomness, players are required to shuffle their deck at the beginning of each game and at other points during a game. As mentioned above, the end […]
Hunter’s Insight does not give the targeted creature an ability.
Whenever a creature that has been targeted by deals combat damage to a player or a planeswalker the players that cast Hunter’s Insight will draw cards equal to the damage dealt by this creature. When Hunter’s Insight resolves a delayed triggered ability is generated that will ‘wait’ around until the end of the turn. (This […]