Angel of Serenity “may” exile the targets if it’s killed before the trigger resolves.

has a somewhat unique ability, in that sometimes you target things that you wouldn’t mind being exiled forever at the same time that you target something you’d rather get back in your hand. So what happens if the Angel enters and you choose targets, but the Angel is ed before the ability resolves? The Angel’s […]

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If you control two Sublime Archangels, each has 2 Exalted abilities that can trigger.

There are many abilities where it makes no sense to have them more than once, because it’s just redundant. These include lifelink, trample, deathtouch, infect, first/double strike, among many others. However, with triggered abilities, each one is independent and can trigger separately, so it can actually be helpful to have multiple copies of that ability. […]

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You don’t have to pay for your opponent’s Soul Tithe if you control Sigarda.

If you control and your opponent enchants one of your other creatures with (obviously they can’t cast Soul Tithe targeting your Sigarda thanks to hexproof), then when Soul Tithe’s ability resolves it will ask, “Wanna pay this thing’s converted mana cost?” At that point, you can pay if you really want to, but when you […]

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Guttersnipe will deal damage before the spell that triggered it resolves.

Quite a few cards in Return to Ravnica trigger when you cast a spell of some sort, and is one that a lot of people are rather excited to build around. He turns all of your spells into burn, and your burn into better burn. But when does he actually trigger? When does the damage […]

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Wild Beastmaster can kill your other creatures if it has negative power when its ability resolves.

This question has come up a few times recently, because the answer doesn’t seem to make sense to everyone. What happens when you attack with a and your opponent responds to the trigger by casting or targeting the Beastmaster? Well the first thing to realize is that the Beastmaster’s power is only checked as its […]

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If you populate Geist of Saint Traft’s angel token, it’s not attacking but you get to keep it.

As usual, people are seeing if they can use the new token toys to make their even more fun. And like before it, the Populate mechanic gives you some new options with Geist. Unlike Parallel Lives, which makes Geist throw down two tokens, both swinging and temporary, Populate will simply give you another of the […]

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