Welcome back to the final day of the Oath of the Gatewatch Prerelease Week! Today we’re covering the final mechanic of the set, so you can go to your prereleases this weekend (or tonight, if there’s some midnight events in your area) armed with knowledge. Cohort is similar to Landfall and Constellation- it’s actually what […]
Category: Casting / playing a spell or ability
Prerelease Week! With A Little Support From Your Friends
Welcome back to Prerelease Week! Today we’re tackling one of the last two mechanics in the set: Support. Support is actually really simple; some spells will have Support N, as will some creatures. On a spell, “Support N” means “Put a +1/+1 counter on up to each of N target creatures”, when the spell resolves. […]
Prerelease Work! All About Surge!
Welcome back to Prerelease Week! Today we’re going to be discussing Surge- and no, not the 90s citrus soda that’s recently been brought back as proof that the universe is a kind place. Surge, the new mechanic from Oath of the Gatewatch! As we mentioned yesterday, Oath of the Gatewatch is actually designed partially for […]
Vryn Wingmare can improve your converge spells
You can pay extra mana for a spell like Radiant Flames only if an external effect is imposing an additional cost to cast it. That's a handy interaction with Vryn Wingmare and the like!
Zada and Tandem Tactics
Tandem Tactics can only trigger Zada if you choose Zada as the single target for it, and the copies will each have a single target as well.
Finding and casting split cards with Bring to Light.
Split cards can be confusing when it comes to questions about converted mana cost. We help clear up exactly how Bring to Light interacts with them!
Commander Week: Phage the Untouchable (But NOT Uncastable!)
Welcome to Commander Week, 2015! In honor of the deluge of Commander 2015 spoilers (and the release of the decks themselves next week), we’ll be doing a whole week of Commander fun here on the rules blog. First, we’re gonna start with a rather unconventional choice of Commander- . Phage is pretty scary- she’s got […]
Ingest: Your Opponent’s Cards Are Tasty?!
Welcome back to the last day of our Battle for Zendikar mechanics week! Today we’ll be going over the OTHER Eldrazi mechanic from this set: Ingest. Many of the Eldrazi creatures in this set have the keyword Ingest, which means that when they deal combat damage to your opponent you exile the top card of […]
All About Converge
Welcome back! For today’s Battle for Zendikar mechanic tip we’ll be covering Converge! Converge works very similarly to the Sunburst mechanic from Fifth Dawn- the more colors of mana you sink into the spell, the stronger it gets. For Sunburst that meant charge counters and +1/+1 counters; for Converge, it just means more of everything! […]