Chandra’s Revolution and Illegal Targets

What’s the best way to take down an oppressive, metal-armed and invention-stealing jerk? Revolution! Even better than a regular Revolution is a mother-daughter, back-to-back Revolution (check the art for and [/card]Pia’s Revolution[/card]!). Today we’re talking specifically about Chandra’s Revolution, a sorcery that messes up tempo and blasts a creature right in its blastable face. Chandra’s […]

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Playing Multiple Panharmonicons

A while back we covered the basics of how works; what we didn’t cover was how MULTIPLE copies of it work! As you may know, Panharmonicon by itself effectively doubles the value of your various ETB triggers; any time a creature or artifact entering the battlefield would fire a trigger from a permanent of yours, […]

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Monstrous Onslaught (the monstrous rules headache!)

Hi everyone, it’s Friday! Time for the weekend, but before we hit the weekend, we have one more tip for you today involving . So your opponent has a 5/5, and just cast the Onslaught to deal five damage among your creatures, and you’re hoping to use to prevent that from happening. Unfortunately, your removal […]

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All About Expertises

To wrap up the week, we’re going to take a look at a cycle of cards, the Expertises, which not only spotlight some of Kaladesh’s important storyline characters but also have a pretty cool effect: As they resolve, you can cast a spell from your hand for “free” (ignoring mana cost, but paying all other […]

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Aether Revolt Prerelease Week: Energy Refresher

Welcome back to Aether Revolt Prerelease Week! Today we’re going over another returning mechanic from Kaladesh (and boy is it a doozy): Energy. Lots of spells and abilities from this block will grant you Energy counters. These counters are put on you, the player (much like Poison or Experience counters), and can be spent in […]

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Aether Revolt Prerelease Week: Vehicle Refresher

Welcome back to Aether Revolt Prerelease Week! Today we’re going over Vehicles, a returning card type and mechanic from Kaladesh. Vehicles have a unique card frame, including a Power and Toughness box on the bottom right, even though they aren’t creatures… normally. All Vehicles have an ability called “Crew”, which is always followed by a […]

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