Alright, it’s time for everyone’s favorite topic: layers! Wait, please, stop, don’t go. We’re only going to be looking at the power and toughness layer, and after reading this, you won’t look so confused after you tried to Turn and Burn your opponent’s creature that’s enchanted by an Unflinching Courage and find out that the […]
Category: Effects
Turn // Burn vs. Aetherling
Those of you who have been playing Magic for much, much longer than I have may remember a little creature called . Today we’ll be looking at his latest incarnation, . While he has a lot of abilities, the only ones we care about right now are the last two (the only ones that have […]
Can a fused Turn//Burn kill an indestructible creature? (Yes!)
IMPORTANT UPDATE: This article has been updated as of the prerelease of Magic 2014 on July 13; Please refer to the revisions below. Ah, good old Indestructible. It can get kind of confusing with things like , because there are essentially two kinds of indestructible! You see, being indestructible isn’t an ability. It’s just something […]
Translating Notion Thief into English.
WANTED: A discreet individual interested in a rare opportunity. Must possess uncanny speed, impressive skill with a knife, and the ability to give material form to thoughts. The Gateless need not apply. — ! What a spiffy name for a card. Unfortunately, his rules text is a bit of a chore to read. Translated from […]
Blood Scrivener and “Draw two cards” effects.
Card drawing can be a pain. Well, more specifically, black card drawing can be a pain. Black has a long history of letting you draw cards for life. From cards like to to , black can draw cards at the cost of life. And Dragon’s Maze brings us the latest card in that theme, . […]
Bioshift onto Corpsejack Menace.
You may remember from a few weeks ago that doubles all +1/+1 counters that would be placed on a creature. Let’s return to the lab where we left off, with a Menace on the battlefield alongside a with four +1/+1 counters on it. What happens if we now cast , moving the counters from the […]
Rest in Peace will exile itself when it gets destroyed.
: Really annoying card against graveyard-based strategies… but it can still be destroyed. You might be interested to know where it ends up, though. At the time the Rest in Peace would be destroyed, its effect is still applying, so it’ll be exiled by its own ability rather than go to the graveyard. Thankfully, this […]
How Blood Moon works with Shocklands.
creates a very simple effect: all non-basic lands on the battlefield become mountains. The “Shockland” effect of entering play tapped unless you pay 2 life is not a trigger (you can tell since it doesn’t contain “When ~ enters the battlefield”). Rather, it modifies how the land enters the battlefield in the first place. This […]
Sunpetal Grove Loves Hallowed Fountain
Or, How I Learned to Stop Worrying and Love the Shock. Today we get to explore something that didn’t really come up much until we Returned to Ravnica and had the Shocklands back in Standard alongside the M10 and Innistrad ‘taplands’. One of the reasons that the shocklands are so amazing as far as color-fixing […]