Those of you who remember might remember a little “trick” that could be used to permanently exile a permanent. What you had to do was remove the Ring from the battlefield with its enter the battlefield trigger on the stack. This would cause the leave the battlefield ability to trigger and resolve first (doing nothing), […]
Category: Resolving spells and abilities
It’s a conspiracy (week)! Every Vote Counts, So Count Every Vote
To wrap up this week’s Conspiracy theme, we’ll touch on one of the most multiplayer mechanics in the whole set- Voting! There’s multiple cards in the set that have the ability word “Will of the Council”. Just like other ability words (such as Hellbent, Landfall, Morbid, Heroic, etc), Will of the Council is in italics […]
Bearer of the Heavens and Gift of Immortality
is a very strong card. He literally holds up the Heavens. When he dies, he sets up a delayed trigger that will destroy every permanent at the next end phase. Simple right? He dies, then everything dies later that turn. Now an issue exists when the card is attached to him. When a enchanted with […]
Warp World and Humility (Confusion level: Expert!)
Warp World is weird, and so is Humility. Put them together, and weird things happen with triggers. If you're less confused after reading this blog entry, I'll be impressed!
Killing Gray Merchant in response to the ETB ability.
Gray Merchant only checks devotion as its trigger resolves. You're able to minimize your losses if you can minimize the player's devotion in response to the trigger!
Responding to evolve by killing the creature that just entered.
If a creature that triggered Evolve is gone by the time the trigger resolves, the trigger just uses the last known information about that creature's P/T when it died. That means Doom Blade or Bile Blight will give different outcomes when responding to an Evolve trigger!
Drown in Sorrow vs. Mutavault.
Drown in Sorrow only affects things that are creatures at the moment it resolves. Any creatures that appear later in the turn won't be affected!
Acolyte’s Reward and changing Devotion.
Acolyte's Reward only checks your devotion to white as it resolves (not before, not after). So the amount of damage that will be prevented/dealt is locked in at that moment.
Courser of Kruphix and Sphinx’s Revelation.
When drawing multiple cards at once while playing with the top card of your library revealed, each draw is interrupted by revealing the next top card before drawing it.