Learn how Act of Treason (and other temporary-steal effects) work with "flicker" effects!
Tag: Act of Treason
Sorin’s +1 and creatures entering afterwards.
Sorin's +1 can be confusing for many people. How exactly do you determine which creatures get the bonus? Well, the creatures that will be affected are locked in at the moment the ability resolves, and that bonus simply lasts on those creatures until Sorin's controller's next turn begins.
Heart-Piercer Bow with Act of Treason
Heart-Piercer Bow has its own triggered ability, which is controlled by the player who controls the Bow, no matter who controls the creature its attached to. This can be a little confusing with Act of Treason, so read up on that interaction here!
Meandering Turtle and Act of Treason
Meandering Towershell's trigger uses the wording "your control" which is distinctly different from "it's owner's control." That means it's pretty easy to take control of the Turtle permanently with thinks like Act of Treason!
When an object changes controller it does not untap unless the effect that causes this change in control specifically says to untap it.
There are plenty of ways to ‘steal’ permanents in Magic. When a permanent does change controllers it is the same object that was previously in play. If it is a creature it will not be able to attack the turn it is ‘stolen’ unless it has haste or the effects that causes it to change […]